If you want to set the form size programmatically, set the form's StartPosition
property to Manual
. Otherwise the form's own positioning and sizing algorithm will interfere with yours. This is why you are experiencing the problems mentioned in your question.
Example: Here is how I resize the form to a size half-way between its original size and the size of the screen's working area. I also center the form in the working area.
On computers with multiple monitors, the user probably expects the form to open on the same screen that the mouse pointer is on. We can get it with Screen.FromPoint(Cursor.Position)
.
public MainView()
{
InitializeComponent();
StartPosition = FormStartPosition.Manual;
Rectangle screen = Screen.FromPoint(Cursor.Position).WorkingArea;
int w = Width >= screen.Width ? screen.Width : (screen.Width + Width) / 2;
int h = Height >= screen.Height ? screen.Height : (screen.Height + Height) / 2;
Location = new Point(screen.Left + (screen.Width - w) / 2, screen.Top + (screen.Height - h) / 2);
Size = new Size(w, h);
}
Note that setting WindowState
to FormWindowState.Maximized
alone does not change the size of the restored window. So the window might look good as long as it is maximized, but when restored, the window size and location can still be wrong. So I suggest setting size and location even when you intend to open the window as maximized.