I am new to this iPhone development and i have almost completed my first application but when i try for creating an archive it gives an error lexical or preprocessed issue file not found But it runs fine in simulator and also has also tested on device. I have included SDwebimage architecture for lazy loading of image in table view.Can any tell me what is the issue?
Few things to try, Ensure the Framework and all it's headers are imported into your project properly.
Also in your Build Settings
set YES
to Always search user paths
, and make sure your User header paths
are pointing to the Framework.
Finally, Build->Clean and Restart Xcode.
Hope this helps !
UPDATE: According to SDWebImage's installation, it's required you make a modification to Header Search Path
and not User header paths
, As seen below.
Have you done this as well? I suggest slowly, re-doing all the installation steps from the beginning.
Debug
settings and your Archive
scheme. Are you using Release
for Archive? Try Duplicating Debug
and use that for Archiving. –
Elmira Spaces in a folder name in your header search path can cause this problem. Make sure the folders in your project do not have spaces in their names.
My project was building fine until I updated to Xcode 10.1. After the Xcode update, started getting Lexical or preprocessor Issue
errors on build. Some XCDataModel header files could not be found.
This fixed the issue.
Go to Build Settings, Header Search Paths
Change the appropriate value from $(SRCROOT) non-recursive
to recursive
.
This ensures that subfolders are also searched for headers during build.
I had this same issue now and found that my sub-projects 'Public Header Folder Path' was set to an incorrect path (when compared with what my main project was using as its 'Header Search Path' and 'User Header Search Path').
e.g.
My main project had the following:
- Header Search Paths
- Debug "build/Debug-iphoneos/../../Headers"
- Release "build/Debug-iphoneos/../../Headers"
And the same for the User Header Search Paths
Whereas my sub-project (dependency) had the following:
- Public Header Folder Path
- Debug "include/BoxSDK"
- Release "include/BoxSDK"
Changing the 'Public Header Folder Path' to "../../Headers/BoxSDK" fixed the problem since the main project was already searching that folder ('../../Headers').
PS: I took some good screenshots, but I am not allowed to post an answer with images until I hit reputation 10 :(
I had this problem after changed project name. I used all the methods mentioned on the internet but still doesn't work. Then I realized that all the header files not found was from cocoapods, so I re-installed the cocoapods using pod install
, and thus solved the problem.
Hope this could help.
In my case I was developing a framework and had a test application inside it, what was missing is inside the test application target -> build settings -> Framework Search Paths:
- The value needed to be the framework path (the build output - .framework) which is in my case: "../FrameworkNameFolder/" - the 2 points indicates to go one folder up.
Also, inside the test application target -> Build Phases -> Link Binary With Libraries:
- I had to remove the framework file, clean the project, add the framework file again, compile and this also solved the issue.
The new version contain fix for this, feel free to update. Or you can just replace
#include "iPhone_View.h"
with
#if UNITY_VERSION < 450
#include "iPhone_View.h"
#endif
Delete the unit testing from your project follow the below steps this will solve the issue.
select your project from the project navigator to open the project editor. From the target delete the test from the left side of the project editor and press the Delete key.
I know this is old, but I'm gonna chime in anyway because it may be useful to someone. If you can still see the file in Finder, then click on the file in your project and delete it, selecting "remove references" and not "move to trash".
Once the reference is removed, drag and drop the file from finder into your project again and it should sort itself out.
Just adding another thing that worked for me :
react-native link
Evidently my ReactNative files were no longer there. I could figure that out by clicking on
Build Phases -> Link Binary with Libraries ->
Then right clicking a file I knew was responsible for React, and clicking Show In Finder
.
But nothing opened. So assuming the library went missing, I just ran the above command which relinked everything again.
Also if you havn't, try :
rm -rf node_modules/ && npm install
This happened to me after I renamed a file. For some reason it was still looking for the file with the old name. What I did was create the file that it was complaining about and added to the project. Then I did a Project->clean, then Project->Build and verified the error was gone. Then I selected the newly added files and deleted them. This removed all references and I no longer see the error.
I fixed mine. The fb sdk downloaded (from my browser) as 'FacebookSDKs-iOS-4.22.0' -- I just had to rename the folder to FacebookSDK. So now in Build
Settings --> Framework Search Paths
the path looks something like /Users/.../Documents/FacebookSDK (where as before it was /Users/.../Documents/FacebookSDKs-iOS-4.22.0) Hope this helps!
For what it's worth, my problem was completely unrelated to the error Xcode was giving. I stumbled onto a solution by deleting the .h reference, compiling, adding the reference back and compiling again. The actual error then became evident.
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