I'm looking for a solution for serializing of c++ packets to a network stream.
I have seen many posts here refering people to:
ACE
Google Protocol Buffers
Boost::Serialization
Qt ::QDataStream
My Requirements/ Constraints:
The solution must be unaware of LitteEndian/BigEndian. Machine Architecture x86/x64 and platform independant.
The foot print (RAM & ROM) of the first 3 solution are too big for my platform,and the fourth is conflicting with the next requirement.
The solution won't require a lot of boilerplate code (there will be 200+ packet to be serialized).
Thanks, Koby Meir