I'm new to Unity and I'm trying to get the editor setup to my satisfaction. I've got a 3 button mouse with a scroll wheel. Currently while the Hand button "Q" is selected, both my mouse wheel and right button will zoom the Scene Area. Since this is redundant, I would like to assign the right mouse button to rotate so I don't need to use the Alt button on the Keyboard.
This seems like it should be an obvious thing to change but I can't find where to change it.
Thanks,
Geoff
@Eric5h5, I was about to open another quesiton when I found this. But still I think: how is it possible that the strumpy shader editor added a custom right mouse button menu? Is that a special case?
– RepresentHi, this seems wrong so there should be an extension that handles this natively by now. Care to take another whack at it?
– Pushover