You may use the go mod vendor
command which will create a vendor
folder in the main module's root folder, and copy all dependencies into it. After this you may pass the -mod=vendor
param to the go tool, and then dependencies from the vendor
folder will be used to build / compile / test your app.
So what you may do to speed up your builds:
- Run the
go mod vendor
command to have an actual version of your dependencies.
- Save / cache this
vendor
folder.
- During builds, restore this
vendor
folder, and build / install your app by passing the -mod=vendor
argument to the go tool, so no dependencies will be downloaded, but the content of the vendor
folder will be used.
Quoting from go help mod
:
Modules and vendoring
When using modules, the go command completely ignores vendor directories.
By default, the go command satisfies dependencies by downloading modules
from their sources and using those downloaded copies (after verification,
as described in the previous section). To allow interoperation with older
versions of Go, or to ensure that all files used for a build are stored
together in a single file tree, 'go mod vendor' creates a directory named
vendor in the root directory of the main module and stores there all the
packages from dependency modules that are needed to support builds and
tests of packages in the main module.
To build using the main module's top-level vendor directory to satisfy
dependencies (disabling use of the usual network sources and local
caches), use 'go build -mod=vendor'. Note that only the main module's
top-level vendor directory is used; vendor directories in other locations
are still ignored.
go get -t -x
will still download more stuff. Even after aCOPY . ./
,go get -t -x
will download even more stuff, despite a tidy'dgo.mod
. Where is the command to download everything fromgo.mod
? – Roussel