You have a few options
1) Use a class
instead of a struct
I think this method is the easiest. Simply declare the struct
as a class
:
[StructLayout(LayoutKind.Sequential)]
public class CStruct
{
//member-list
}
and then declare your method:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(CStruct cStruct, ...);
If your optional parameter happens to be the last one, you can instead use CStruct cStruct = null
as the parameter. This allows you to exclude it instead of passing null
explicitly. You can also write a wrapper method that uses this and ensures the optional parameters come last.
2) Use IntPtr
and IntPtr.Zero
Use a struct
:
[StructLayout(LayoutKind.Sequential)]
public struct CStruct
{
//member-list
}
and declare your method as:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(IntPtr cStruct, ...);
In the non-null
case, marshal the struct to a pointer and call the method:
IntPtr ptr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(CStruct)));
try{
Marshal.StructureToPtr(myCStruct, ptr, false);
DLLFunction(ptr, ...);
} finally {
Marshal.FreeHGlobal(ptr);
}
In the null
case, call the method with IntPtr.Zero
:
DLLFunction(IntPtr.Zero, ...);
Again, you can make this parameter optional if this happens to be the last in the list (or you use a wrapper to make it so). Do this by using IntPtr cStruct = default(IntPtr)
as the parameter. (As default(IntPtr)
creates a IntPtr.Zero
.)
3) Overload your method to avoid marshaling
Use a struct
as in 2).
Simply declare one option for the non-null
case:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(ref cStruct, ...);
and another for the null
case:
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static extern int DLLFunction(IntPtr cStruct, ...);
The first method will automatically get called when passing a struct
, and the second when passing IntPtr.Zero
. If declaring the IntPtr
version with an optional parameter (as shown at the bottom of 2) above), it will automatically call it when you exclude the cStruct
parameter.
4) Raw pointers using unsafe
Use a struct as in 2) and declare your method (note the unsafe
keyword):
[DllImport("mydll.dll", OptionName = optionValue, ...)]
static unsafe extern int DLLFunction(CStruct* cStruct, ...);
In the non-null
case, you pass &myCStruct
, and simply null
in the null
case. As in 1), if this optional parameter is last, you can declare the parameter as CStruct* cStruct = null
to automatically pass null
when cStruct
is excluded.
Thanks to @dialer for suggesting this method.
static unsafe extern int DLLFunction(TheStruct* struct, ...);
. This has several advantages. You can use an actual value type instead of a reference type (relevant if stack alloc performance matters), can passnull
, don't need another overload, no marshaling (actually enforces it to be blittable even, which in turn increases performance again) and it's type-safe (unlikeIntPtr
). The obvious downside is that you have to useunsafe
(though to be fair usingIntPtr
is not any safer). – Towne