In Ruby, you can capture a call to a method which is missing and define it on the fly.
What I wanna accomplish in JavaScript is to have an object with no methods. I want a missing method to be translated into a call to emit():
app.isReady() -> app.emit("isReady")
soldier.kills() -> soldier.emit("kills")
I think it's better to capture the missing method error and run emit(methodName) rather than defining all methods (from a fixed list) at runtime. That way we don't have performance overhead if there are hundreds or thousands of events for an object.
What is the best way to do this?
UPDATE: This is an API design so I rather stay out of:
try {
app.isReady()
} catch(e) {
...
}
I want to know how I can accomplish this behind the scenes so the users can use methods as usual.