Hi, i am new to Godot and i am trying to write a C++ module using OpenCV for displaying video or webcam in Godot
i create a class to handle get video frame, for example getFrame()
for getFrame(), cv::Mat will be returned but i think cv::Mat can not be used in gdscript so i wan to ask how can i wrap or convert the pixel data(c++ array) of cv::Mat into the data type used in gdscript ?
i will appreciated it if you can point me out how to do it or what document i can read?
Thanks