I ran ruby-profiler on one of my programs. I'm trying to figure out what each fields mean. I'm guessing everything is CPU time (and not wall clock time), which is fantastic. I want to understand what the "---" stands for. Is there some sort of stack information in there. What does calls a/b mean?
Thread ID: 81980260
Total Time: 0.28
%total %self total self wait child calls Name
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0.28 0.00 0.00 0.28 5/6 FrameParser#receive_data
100.00% 0.00% 0.28 0.00 0.00 0.28 6 FrameParser#read_frames
0.28 0.00 0.00 0.28 4/4 ChatServerClient#receive_frame
0.00 0.00 0.00 0.00 5/47 Fixnum#+
0.00 0.00 0.00 0.00 1/2 DebugServer#receive_frame
0.00 0.00 0.00 0.00 10/29 String#[]
0.00 0.00 0.00 0.00 10/21 <Class::Range>#allocate
0.00 0.00 0.00 0.00 10/71 String#index
--------------------------------------------------------------------------------
100.00% 0.00% 0.28 0.00 0.00 0.28 5 FrameParser#receive_data
0.28 0.00 0.00 0.28 5/6 FrameParser#read_frames
0.00 0.00 0.00 0.00 5/16 ActiveSupport::CoreExtensions::String::OutputSafety#add_with_safety
--------------------------------------------------------------------------------
0.28 0.00 0.00 0.28 4/4 FrameParser#read_frames
100.00% 0.00% 0.28 0.00 0.00 0.28 4 ChatServerClient#receive_frame
0.28 0.00 0.00 0.28 4/6 <Class::Lal>#safe_call
--------------------------------------------------------------------------------
0.00 0.00 0.00 0.00 1/6 <Class::Lal>#safe_call
0.00 0.00 0.00 0.00 1/6 DebugServer#receive_frame
0.28 0.00 0.00 0.28 4/6 ChatServerClient#receive_frame
100.00% 0.00% 0.28 0.00 0.00 0.28 6 <Class::Lal>#safe_call
0.21 0.00 0.00 0.21 2/4 ChatUserFunction#register
0.06 0.00 0.00 0.06 2/2 ChatUserFunction#packet
0.01 0.00 0.00 0.01 4/130 Class#new
0.00 0.00 0.00 0.00 1/1 DebugServer#profile_stop
0.00 0.00 0.00 0.00 1/33 String#==
0.00 0.00 0.00 0.00 1/6 <Class::Lal>#safe_call
0.00 0.00 0.00 0.00 5/5 JSON#parse
0.00 0.00 0.00 0.00 5/8 <Class::Log>#log
0.00 0.00 0.00 0.00 5/5 String#strip!
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read_frames -> receive_frame -> safe_call -> register -> ...
so your bottleneck will be be shouting to you for attention. That's this method. The remaining 25% of the time is mostly... -> packet -> ...
. Everything else is basically irrelevant. – Tananariveread_frames
. All of its time is spent callingreceive_frame
. The third bunch of lines is aboutreceive_frame
, which spends all its time insafe_call
. The fourth bunch sayssafe_call
spends most of its time inregister
, thenpacket
, and a little bit innew
. (The second bunch saysreceive_data
is always at the top.) – Tananarive