Is it possible to define an immutable struct in Golang? Once initialized then only read operation on struct's field, no modification of field values. If so, how to do that.
It is possible to make a struct read-only outside of its package by making its members non-exported and providing readers. For example:
package mypackage
type myReadOnly struct {
value int
}
func (s myReadOnly) Value() int {
return s.value
}
func NewMyReadonly(value int) myReadOnly{
return myReadOnly{value: value}
}
And usage:
myReadonly := mypackage.NewMyReadonly(3)
fmt.Println(myReadonly.Value()) // Prints 3
struct
to emulate a toml
configuration file. To parse TOML, we need to export the fields. OTOH, I want to only create the configuration struct at application start so making it read-only makes sense to me. I can't seem to find a solution that addresses both of these. –
Clubwoman There is no way to mark fields/variables as read only in a generic way. The only thing you could do is marking fields/variable as unexported (first letter small) and provide public getters to prevent other packages editing variables.
There is no way to define immutable structures in Go: struct fields are mutable and the const keyword doesn't apply to them. Go makes it easy however to copy an entire struct with a simple assignment, so we may think that passing arguments by value is all that is needed to have immutability at the cost of copying.
However, and unsurprisingly, this does not copy values referenced by pointers. And the since built-in collections (map, slice and array) are references and are mutable, copying a struct that contains one of these just copies the pointer to the same underlying memory.
Example :
type S struct {
A string
B []string
}
func main() {
x := S{"x-A", []string{"x-B"}}
y := x // copy the struct
y.A = "y-A"
y.B[0] = "y-B"
fmt.Println(x, y)
// Outputs "{x-A [y-B]} {y-A [y-B]}" -- x was modified!
}
Note : So you have to be extremely careful about this, and not assume immutability if you pass a parameter by value.
There are some deepcopy libraries that attempt to solve this using (slow) reflection, but they fall short since private fields can't be accessed with reflection. So defensive copying to avoid race conditions will be difficult, requiring lots of boilerplate code. Go doesn't even have a Clone interface that would standardize this.
Credit : https://bluxte.net/
[3]float32
or [10]int
, note the explicit size) is a value and copies just like a struct would. Indeed, [3]int
and struct{x,y,z int}
have the same memory layout, which is nothing like []int
. –
Lysander if you write a functional struct by golang, it must be an immutable struct, eg you can write maybe struct definite
type Maybe[T any] struct {
v T
valid bool
}
func (m Maybe[T]) Just() T {
return m.v
}
func (m Maybe[T]) Nothing() bool {
return m.valid == false
}
func Just[T any](v T) Maybe[T] {
return Maybe[T]{
v: v,
valid: true,
}
}
func Nothing[T any]() Maybe[T] {
return Maybe[T]{
valid: false,
}
}
the maybe struct is a immutable struct
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