Godot GUI - A little confusion about godot gui
Asked Answered
B

4

0

I find godot's gui looks blurry on my device, especially after scaling. Why?

Bennington answered 15/2 at 6:22 Comment(0)
H
0

Just for clarification, when you say "Godot GUI", are you talking about the Godot editor itself or about the GUI in your project? What kind of system are you on? Do you use any kind of remote desktop or virtual machine? In that case I would suspect the problem there. When you say "after scaling", what are you scaling? The application window? (of Godot? or of your project when you run it?)

If it is a problem with your project, try fiddling with different settings for your stretch settings:
https://docs.godotengine.org/en/stable/tutorials/rendering/multiple_resolutions.html

Hanover answered 15/2 at 11:13 Comment(0)
B
0

I might think it's the hardware on my device, but on second thought I asked

Bennington answered 15/2 at 6:25 Comment(0)
H
0

Just for clarification, when you say "Godot GUI", are you talking about the Godot editor itself or about the GUI in your project? What kind of system are you on? Do you use any kind of remote desktop or virtual machine? In that case I would suspect the problem there. When you say "after scaling", what are you scaling? The application window? (of Godot? or of your project when you run it?)

If it is a problem with your project, try fiddling with different settings for your stretch settings:
https://docs.godotengine.org/en/stable/tutorials/rendering/multiple_resolutions.html

Hanover answered 15/2 at 11:13 Comment(0)
B
0

Hanover
I'm talking about CanvasItem-based nodes, which all have this problem

Bennington answered 15/2 at 11:47 Comment(0)
B
0

Hanover
It's very helpful, thank you

Bennington answered 15/2 at 11:55 Comment(0)

© 2022 - 2024 — McMap. All rights reserved.