Ruby:
true == true == true
syntax error, unexpected tEQ
vs. JavaScript:
true == true == true
// => true
vs. C:
1 == 1 == 1
// => 1
Ruby:
true == true == true
syntax error, unexpected tEQ
vs. JavaScript:
true == true == true
// => true
vs. C:
1 == 1 == 1
// => 1
Association direction, which controls the order of operators having their arguments evaluated, is not defined for the ==
method, same as for ===
, !=
, =~
and <=>
methods as well (all of which have the same precedence and form a separate precedence group exclusively).
Thus evaluation order in case of multiple operators from the list mentioned above being chained in a row should be set explicitly via either
parenthesis ()
:
(true == true) == true # => true
true == (true == true) # => true
or dot operator .
(can be omitted for the last equality check in a row):
true .== true == true # => true
1 == 1 == 1
would evaluate to false
in Ruby if ==
was left-associative, which would probably result in several bugs. And it wouldn't make much sense either – the only reasonable values for the 3rd operand are true
and false
, i.e. a == b == true
and a == b == false
which can be expressed as a == b
and a != b
. –
Abbasid ==
can be overriden in a custom class and thus equality check can return something other than just true
or false
(for example, nil
) –
Ell If I understand the question correctly value_a == value_b == value_c
should only return true if they are all equal using == as the comparison operater as shown in this method
# version 1
def compare_3_values(a, b, c)
a == b && a == c && b == c
end
there is another possible expected outcome though. to implement this as shown in the previous answer:
#version 2
def compare_3_values(a, b, c)
(a == b) == c
end
The results are worlds apart.
JavaScript always uses version 2 which is pretty useless as the 3rd item is always being compared against true or false (0 or 1 if the 3rd item is an integer) that's why false == false == true
returns true.
The good news is that because ruby gives a syntax error it's the only language that can implement this without breaking everyone's code.
for any other language it would break so much code that even if it were implemented in a later major version there would need to be a flag/setting to turn this on or off for years to come, hence it will never be worthwhile.
Some interesting results in Ruby
false .== false == true
=> true
false .== true == false
=> true
true .== false == false
=> true
false .== false == false
=> false
true .== true == false
false
And in javascript
false == false == true
=> true
false == true == false
=> true
true == false == false
=> true
false == false == false
=> false
true == true == false
=> false
Edit tested in C as well, acts similar to JavaScript in that it compares the result of the first two values against the third value
The first answer is excellent, but just in case it's not completely clear (and people asking why), here are few more examples.
In C, the ==
operator is left-to-right associative and boolean is represented as 1 (true) and 0 (false), so the first 1 == 1
evaluates to 1
(true) and then you are evaluating the result of first expression with the second. You can try:
2 == 2 == 2 // => 0
Which in C, is evaluated as:
(2 == 2) == 2
1 == 2 // => 0
In Javascript, similarly to C, ==
is left to right associative. Let's try with 0 this time (although the same example from C would work as well):
0 == 0 == 0
false
Again:
0 == 0 == 0
true == 0 // => false
In Ruby ==
does not have associative properties, ie. it can't be used multiple times in single expression, so that expression can't be evaluated. Why that decision was made is a question for the author of the language. Further, Ruby doesn't define numeric 1 as a boolean, so 1 == true
evaluates to false.
The second answer states there are some "weird" cases in Ruby, but they all evaluate as expected:
(1 == 1) == 1
true == 1 # => false
1 == (1 == 1)
1 == true # => false
1 .== 1 == 1
(1 == 1) == 1
true == 1 # => false
false .== false == true
(false == false) == true
true == true # => true
false .== true == false
(false == true) == false
false == false # => true
true .== false == false
(true == false) == false
false == false # => true
false .== false == false
(false == false) == false
true == false # => false
true .== true == false
(true == true) == false
true == false # => false
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==
,===
, and!=
) that do this. Even<
and>
parse correctly and then produce a runtime error like you would expect. Plus, the only sources I can find which claim to have a complete grammar for Ruby would seem to indicate that this syntax is allowable. – Peruzzitrue .== true .== true
– Ell==
is listed as not-associative (A=N) in the answer, meaning such aX==Y==Z
production is invalid (associativity is what "adds the implicit parenthesis around operators of the same precedence"). There are many links in the question that might go back to a more "Official Source" that could be cleanly cited. (This question is more of less about a specific subset/application of grammar rules in that question/answer.) – Cydnus<
and friends are left-associative.. so should parse (and "work", given valid runtime inputs). I'm not sure what the grammar rational about why<
would be associative while==
would not be, although changing that might break lots of expectations.. – Cydnus==
non-associative but still let<
and company have associativity. – Peruzzi