Hi,
I am trying to load a simple VR scene explained very simple in the link provided. When trying to sideload from Godot 4.0.3 to Oculus Quest(1) tethered I am able to see the apk but it's all three dots and black screen later. Tried to get the logcat from the adb(Windows), while I am running directly from the engine I am getting the below error:
06-27 11:10:30.011 1051 1051 E LoadedApk: java.lang.ClassNotFoundException: Didn't find class "androidx.core.app.CoreComponentFactory" on path: DexPathList[[],nativeLibraryDirectories=[/data/app/org.xyz.QuestDemo-a5pDjVCnZl2Ow5-0fmlOqw==/lib/arm64, /data/app/org.xyz.QuestDemo-a5pDjVCnZl2Ow5-0fmlOqw==/base.apk!/lib/arm64-v8a, /system/lib64, /system/product/lib64]]
While building the apk from the command prompt then I am getting the below error, though the apk is seen inside the quest with three dots and black screen:
06-27 11:07:14.409 1051 4286 E InputDispatcher: Window handle Window{e921504 u0 org.xyz.QuestDemo/com.godot.game.GodotApp} has no registered input channel.
06-26 12:50:15.055 2022 2471 E EntitlementsInstallerEventListener: Could not fetch the App information for package org.xyz.QuestDemo
Let me know how do I fix this. Any help greatly appreciated.
Godot version 4.0.3