Hi, i’m currently working on a VR tool and i’m trying to implement haptic feedback. I want the controller to vibrate depending on the “force” used to press on an item.
In the update i do the following:
Debug.Log(pressForce);
OVRInput.SetControllerVibration(1, pressForce, OVRInput.Controller.RTouch);
The Debug.Log correctly returns a value between 0 and 1, but the controller does not vibrate, and there’s no error in the console. I’m using touch for rift s controllers.
Thank you for any help