Without going into too much detail, I had an img with rollovers, i.e. mouseout/overs that set the img src to hidden form values (or this could have done in a different context with gloabl variables). I used some javascript to swap both of my over/out image values and I called the called FireEvent( ElementId, "mouseover" ); to trigger the change. My javascript was hiding / displaying elements on the page. This caused the cursor to sometimes be over the img I used to trigger the event - which was the same as the one I was swapping out, and sometimes the cursor was not over the img after the click.
Mouseover/out does not fire unless you exit and re-enter an element, so after my event was triggered the mouseover/out needed "retriggering" to account for the new cursor position. Here is my solution. After I hide / display various page elements, and to do my img src swapping as described, I call the function RefreshMouseEvents( ElementId ) instead of FireEvent( ElementId, "mouseover" ).
This works in IE9 (not sure about other browsers).
function RefreshMouseEvents( ElementId )
{
FireEvent( ElementId, 'mouseover' );
setTimeout( "TriggerMouseEvent( '" + ElementId + "' )" , 1 );
}
function TriggerMouseEvent( ElementId )
{
if( IsMouseOver( ElementId, event.clientX, event.clientY ) )
FireEvent( ElementId, 'mouseover' );
else
FireEvent( ElementId, 'mouseout' );
}
function IsMouseOver( ElementId, MouseXPos, MouseYPos )
{
if( document.getElementById(ElementId) != null )
{
var Element = document.getElementById(ElementId);
var Left = Element.getBoundingClientRect().left,
Top = Element.getBoundingClientRect().top,
Right = Element.getBoundingClientRect().right,
Bottom = Element.getBoundingClientRect().bottom;
return ( (MouseXPos >= Left) && (MouseXPos <= Right) && (MouseYPos >= Top) && (MouseYPos <= Bottom))
}
else
return false;
}
function FireEvent( ElementId, EventName )
{
if( document.getElementById(ElementId) != null )
{
if( document.getElementById( ElementId ).fireEvent )
{
document.getElementById( ElementId ).fireEvent( 'on' + EventName );
}
else
{
var evObj = document.createEvent( 'Events' );
evObj.initEvent( EventName, true, false );
document.getElementById( ElementId ).dispatchEvent( evObj );
}
}
}