I am trying to write a text game and I have run into an error in the function I am defining that lets you basically spend your skill points after you make your character. At first, the error stated that I was attempting to subtract a string from an integer in this part of the code:balance - strength
. Obviously that was wrong so I fixed it with strength = int(strength)
... but now I am getting this error which I have never seen before(new programmer) and I am stumped on what exactly it is trying to tell me and how I fix it.
Here is my code for the part of the function that isn't working:
def attributeSelection():
balance = 25
print("Your SP balance is currently 25.")
strength = input("How much SP do you want to put into strength?")
strength = int(strength)
balanceAfterStrength = balance - strength
if balanceAfterStrength == 0:
print("Your SP balance is now 0.")
attributeConfirmation()
elif strength < 0:
print("That is an invalid input. Restarting attribute selection. Keep an eye on your balance this time!")
attributeSelection()
elif strength > balance:
print("That is an invalid input. Restarting attribute selection. Keep an eye on your balance this time!")
attributeSelection()
elif balanceAfterStrength > 0 and balanceAfterStrength < 26:
print("Ok. You're balance is now at " + balanceAfterStrength + " skill points.")
else:
print("That is an invalid input. Restarting attribute selection.")
attributeSelection()
And here is the error I get when I get to this part of the code in the shell:
Your SP balance is currently 25.
How much SP do you want to put into strength?5
Traceback (most recent call last):
File "C:\Python32\APOCALYPSE GAME LIBRARY\apocalypseGame.py", line 205, in <module>
gender()
File "C:\Python32\APOCALYPSE GAME LIBRARY\apocalypseGame.py", line 22, in gender
customizationMan()
File "C:\Python32\APOCALYPSE GAME LIBRARY\apocalypseGame.py", line 54, in customizationMan
characterConfirmation()
File "C:\Python32\APOCALYPSE GAME LIBRARY\apocalypseGame.py", line 93, in characterConfirmation
characterConfirmation()
File "C:\Python32\APOCALYPSE GAME LIBRARY\apocalypseGame.py", line 85, in characterConfirmation
attributeSelection()
File "C:\Python32\APOCALYPSE GAME LIBRARY\apocalypseGame.py", line 143, in attributeSelection
print("Ok. You're balance is now at " + balanceAfterStrength + " skill points.")
TypeError: Can't convert 'int' object to str implicitly
Does anyone know how to solve this? Thanks ahead.
str(balanceAfterStrength)
because one of Python's mottos is "Explicit is better than Implicit" – Deaverstrength > balance
check after subtracting frombalance
means you can only spend up to half your balance on strength. Is that intentional, or a bug? (And, while I'm picking irrelevant nits, "Ok. Your balance is now "—"Your" not "You're", and you don't need the "at".) – Toque