Why all those things?
UserControl class has property Region.
Set this to what ever shape you like and no other adjustments are needed.
public partial class TranspBackground : UserControl
{
public TranspBackground()
{
InitializeComponent();
}
GraphicsPath GrPath
{
get
{
GraphicsPath grPath = new GraphicsPath();
grPath.AddEllipse(this.ClientRectangle);
return grPath;
}
}
protected override void OnPaint(PaintEventArgs e)
{
// set the region property to the desired path like this
this.Region = new System.Drawing.Region(GrPath);
// other drawing goes here
e.Graphics.FillEllipse(new SolidBrush(ForeColor), ClientRectangle);
}
}
The result is as in the image below:
No low level code, no tweaking, simple and clean.
There is however one issue but in most cases it can go undetected, the edges are not smooth and anti-aliasing will not help either.
But the workaround is fairly easy. In fact much easier than all those complex background handling..