I really want to know if I'm missing anything obvious in the software I'm developing.
What User Interface features that you consider important are often missing in most software?
I really want to know if I'm missing anything obvious in the software I'm developing.
What User Interface features that you consider important are often missing in most software?
These are some of the UI features that I often find are done badly, or are even missing:
Undo is bitchy to code, but very useful to the end users.
Save the location and size of all/any windows, so they are restored whenever the program is restarted.
Read this article on Undo from a usability expert (Aza Raskin): Never Use a Warning When you Mean Undo. Coding undo is not all that hard: examples [1], [1.5], [2].
These are some of the UI features that I often find are done badly, or are even missing:
What's usually left out in UI's? Nothing! (literally. empty space). The question is better asked "What can be taken out?". When you have to think of what else your UI needs, you have already gone too far. Leaving out empty space is something UI programmers need to work on. Nobody likes feature creeping.
Remember the KISS rule.
keyboard Shortcuts
An API and a scripting language so I can bypass the UI.
Seriously. Nothing is more tedious (and error-prone) than having to point-and-click through some repetitive process.
Right click context menu on things like tree views and grids.
We have an record management application here at work that I have to use now and then and they don't have right click on any of the documents in the treeview so you have to keep going to the bottom of the screen to mark a task as completed grrr, and no keyboard shortcuts too grrr
I know I've been guilty of leaving out printing support in the past. I would never use it, but some of my users do.
I'll add a few myself that have't been mentioned yet:
Non-modal forms that can remain open while other work is done.
Ability to view multi-windows at once (instead of tabs which show only one at a time)
Ability to have multiple views of a single window at once, i.e. split mode, or panes, or actual multiple windows into the same object.
Leave room in your dialogs so if you internationalize it, you have room for longer words (think Italian) and bigger fonts (think Chinese).
IMO, user name and password login options need work. I understand there are security concerns with each of these options. The risk-trade off is different for each application and needs to be assessed on an app by app basis.
Often forgotten or poorly implemented features include:
Freezing the application when it's doing something that takes more than a second.
Not showing users what's happening, and not indicating how long it's going to take.
Being able to use drag and drop to customise the toolbar and to be able to remove/hide unwanted toolbars without leaving an unused button whose only purpose is restore/unhide them.
actual consideration for the user seems to be left out quite frequently:
Clean icons. Good icons. Meaningful icons.
I am very disappointed with a lot of icons inside applications — especially on Windows ;-)
Windows that snap to other windows and screenboarders. KDE and Winamp do this, and are the ones most famous for it. Why don't a whole host of other applications and DEs do this?
Cycling through links and fields using the tab button.
Kind of too general a question. It would depend on what does the application do. One thing I see often missing from gui applications is an easy way undo mistakes and not only in the object you're manipulating but also on program UI elements. Closing some floating options panel or toolbar by mistake and then having no idea where is the thing enabled frustrates me to no end. Is it under Windows? Or under View? Was it this one? no that one is for something else entirely. Gah! what's it called?
Left click drag to highlight, right click for context menu with option to copy highlighted text. Found missing from some applications coded in Java.
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