Everything works fine till I build my cordova application with Xcode 7.3.0 but it started crashing only on iOS 10 devices after building the same application with Xcode 8 whenever i'm changing the orientation from Portrait to Landscape where as it still working fine on iOS 9.3.1. In debugger i'm getting following logs:
2016-09-24 18:14:41.212470 MyApp[2542:1028606] [Common] _BSMachError: port 1607; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND" 2016-09-24 18:14:41.613460 MyApp[2542:1028606] [Common] _BSMachError: port 1607; (os/kern) invalid name (0xf) "Unable to insert COPY_SEND" 2016-09-24 18:14:41.613947 MyApp[2542:1028606] [Common] _BSMachError: port 1607; (os/kern) invalid name (0xf) "Unable to insert COPY_SEND" 2016-09-24 18:14:41.614469 MyApp[2542:1028606] [Common] _BSMachError: port 1607; (os/kern) invalid name (0xf) "Unable to deallocate send right" Message from debugger: Terminated due to memory issue
Below is the stack trace
warning: could not load any Objective-C class information from the dyld shared cache. This will significantly reduce the quality of type information available.
* thread #1: tid = 0xfc80c, 0x00000001000cff00 MyApp`-[MainViewController didReceiveMemoryWarning](self=0x0000000119e0da60, _cmd="didReceiveMemoryWarning") + 40 at MainViewController.m:59, stop reason = breakpoint 7.1 * frame #0: 0x00000001000cff00 MyApp`-[MainViewController didReceiveMemoryWarning](self=0x0000000119e0da60, _cmd="didReceiveMemoryWarning") + 40 at MainViewController.m:59 frame #1: 0x0000000192e29964 UIKit`+[UIViewController _traverseViewControllerHierarchyWithDelayedRelease:] + 432 frame #2: 0x0000000192d5a0f4 UIKit`-[UIApplication _performMemoryWarning] + 232 frame #3: 0x0000000192d5a294 UIKit`-[UIApplication _receivedMemoryNotification] + 140 frame #4: 0x0000000100a7d21c libdispatch.dylib`_dispatch_client_callout + 16 frame #5: 0x0000000100a893a8 libdispatch.dylib`_dispatch_continuation_pop + 708 frame #6: 0x0000000100a97fa8 libdispatch.dylib`_dispatch_source_latch_and_call + 204 frame #7: 0x0000000100a7f304 libdispatch.dylib`_dispatch_source_invoke + 836 frame #8: 0x0000000100a82060 libdispatch.dylib`_dispatch_main_queue_callback_4CF + 652 frame #9: 0x000000018cc29f2c CoreFoundation`__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 12 frame #10: 0x000000018cc27b18 CoreFoundation`__CFRunLoopRun + 1660 frame #11: 0x000000018cb56048 CoreFoundation`CFRunLoopRunSpecific + 444 frame #12: 0x000000018e5d9198 GraphicsServices`GSEventRunModal + 180 frame #13: 0x0000000192b2f818 UIKit`-[UIApplication _run] + 684 frame #14: 0x0000000192b2a550 UIKit`UIApplicationMain + 208 frame #15: 0x00000001000c7ecc MyApp`main(argc=1, argv=0x000000016fd3fab8) + 76 at main.m:32 frame #16: 0x000000018bb385b8 libdyld.dylib`start + 4
I'm running
- Xcode 8
- Cordova 6.3.0 (iOS 4.1.0)
- iOS 10 iPhone 6
Please help.
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file size. You should implement thedidReceiveMemoryWarning
selector in your app delegate to free unused objects. – Adventurer