Hello!
I have a laser that I set up with a Line2D and various particle emitters as children to a RayCast2D node.
I would like to add a shader to make the Line2D look nicer and I have one functioning - as it appears properly in the inspector preview - but nothing appears in the laser or main scenes. However, the particle emitters work still and no errors are thrown, just the line is invisible now.
I am happy to share my laser code if needed but are there general reasons as to why this occurs?