I've read a lot here about navigation in SwiftUI and tried a couple of things, but nothing is working as desired.
Basically, I have a view with a list of workouts and you can show a single workout by clicking on a row. This works as expected using NavigationView together with NavigationLink.
Now, I want a button on the detail view to start the workout. This should open a view with a timer. The view should be presented with the same animation as the detail view did and also show the name of the workout in the navigation bar with a back button.
I could implement this with a NavigationLink view on the details page, but the link always appears as a full width row with the arrow on the right side. I'd like this to be a button instead, but the NavigationLink seems to be resistant against styling.
struct WorkoutDetail: View {
var workout: Workout
var body: some View {
VStack {
NavigationLink(destination: TimerView()) {
Text("Starten")
}.navigationBarTitle(Text(workout.title))
}
}
}
struct WorkoutList: View {
var workoutCollection: WorkoutCollection
var body: some View {
NavigationView {
List(workoutCollection.workouts) { workout in
NavigationLink(destination: WorkoutDetail(workout: workout)) {
WorkoutRow(workout: workout)
}
}.navigationBarTitle(Text("Workouts"))
}
}
}
Updated: Here's a screenshot to illustrate what I mean:
workout
being populated? Is there a model (usually some form of@ObjectBinding
) behind everything? Put another way, how are you gaining your app'sworkout
state? – Kile