I want to check if the iOS
version of the device is greater than 3.1.3
I tried things like:
[[UIDevice currentDevice].systemVersion floatValue]
but it does not work, I just want a:
if (version > 3.1.3) { }
How can I achieve this?
I want to check if the iOS
version of the device is greater than 3.1.3
I tried things like:
[[UIDevice currentDevice].systemVersion floatValue]
but it does not work, I just want a:
if (version > 3.1.3) { }
How can I achieve this?
As of Swift 2.0, you can use #available
in an if
or guard
to protect code that should only be run on certain systems.
if #available(iOS 9, *) {}
In Objective-C, you need to check the system version and perform a comparison.
[[NSProcessInfo processInfo] operatingSystemVersion]
in iOS 8 and above.
As of Xcode 9:
if (@available(iOS 9, *)) {}
In Objective-C, and Swift in rare cases, it's better to avoid relying on the operating system version as an indication of device or OS capabilities. There is usually a more reliable method of checking whether a particular feature or class is available.
Checking for the presence of APIs:
For example, you can check if UIPopoverController
is available on the current device using NSClassFromString
:
if (NSClassFromString(@"UIPopoverController")) {
// Do something
}
For weakly linked classes, it is safe to message the class, directly. Notably, this works for frameworks that aren't explicitly linked as "Required". For missing classes, the expression evaluates to nil, failing the condition:
if ([LAContext class]) {
// Do something
}
Some classes, like CLLocationManager
and UIDevice
, provide methods to check device capabilities:
if ([CLLocationManager headingAvailable]) {
// Do something
}
Checking for the presence of symbols:
Very occasionally, you must check for the presence of a constant. This came up in iOS 8 with the introduction of UIApplicationOpenSettingsURLString
, used to load Settings app via -openURL:
. The value didn't exist prior to iOS 8. Passing nil to this API will crash, so you must take care to verify the existence of the constant first:
if (&UIApplicationOpenSettingsURLString != NULL) {
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:UIApplicationOpenSettingsURLString]];
}
Comparing against the operating system version:
Let's assume you're faced with the relatively rare need to check the operating system version. For projects targeting iOS 8 and above, NSProcessInfo
includes a method for performing version comparisons with less chance of error:
- (BOOL)isOperatingSystemAtLeastVersion:(NSOperatingSystemVersion)version
Projects targeting older systems can use systemVersion
on UIDevice
. Apple uses it in their GLSprite sample code.
// A system version of 3.1 or greater is required to use CADisplayLink. The NSTimer
// class is used as fallback when it isn't available.
NSString *reqSysVer = @"3.1";
NSString *currSysVer = [[UIDevice currentDevice] systemVersion];
if ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending) {
displayLinkSupported = TRUE;
}
If for whatever reason you decide that systemVersion
is what you want, make sure to treat it as an string or you risk truncating the patch revision number (eg. 3.1.2 -> 3.1).
-viewWillAppear
in a UISplitViewController
. My hack is to determine if < iOS 4.0, and send it to the Detail View Controller myself in the Root View's -didSelectRowAtIndexPath
. –
Beamon [@"10.0" compare:@"10" options:NSNumericSearch]
returns NSOrderedDescending
, which might well not be intended at all. (I might expect NSOrderedSame
.) This is at least a theoretical possibility. –
Haily respondsToSelector
et al wouldn't do the job -- have to compare versions. –
Twitter version
string supplied by UIDevice
. A better way would be to rely on the version string first, then still check respondsToSelector
to verify the call wont crash the app. –
Gomulka [[UIDevice currentDevice] systemVersion]
method is pretty expensive compared to @CarlJ's answer that's also suggested by Apple for iOS versions smaller 8, so I'd rather use NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_x_y
if you have to support older OS versions. –
Spotlight operatingSystemVersionString
since iOS 2.0. –
Persinger NSFoundationVersionNumber
and only if that is not possible should you check the system versions on UIDevice
. –
Salmons if #available(iOS 11, *)
check work for all versions later than iOS 11? Like iOS 12? Or just all versions where major number is 11? –
Hakon /*
* System Versioning Preprocessor Macros
*/
#define SYSTEM_VERSION_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
#define SYSTEM_VERSION_GREATER_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
/*
* Usage
*/
if (SYSTEM_VERSION_LESS_THAN(@"4.0")) {
...
}
if (SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"3.1.1")) {
...
}
respondsToSelector
. –
Gomulka .0
numbers. For example SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"7.0.0")
gives incorrect result on iOS 7.0. –
Gaylene
As of Swift 2.0, you can use #available
in an if
or guard
to protect code that should only be run on certain systems.
if #available(iOS 9, *) {}
In Objective-C, you need to check the system version and perform a comparison.
[[NSProcessInfo processInfo] operatingSystemVersion]
in iOS 8 and above.
As of Xcode 9:
if (@available(iOS 9, *)) {}
In Objective-C, and Swift in rare cases, it's better to avoid relying on the operating system version as an indication of device or OS capabilities. There is usually a more reliable method of checking whether a particular feature or class is available.
Checking for the presence of APIs:
For example, you can check if UIPopoverController
is available on the current device using NSClassFromString
:
if (NSClassFromString(@"UIPopoverController")) {
// Do something
}
For weakly linked classes, it is safe to message the class, directly. Notably, this works for frameworks that aren't explicitly linked as "Required". For missing classes, the expression evaluates to nil, failing the condition:
if ([LAContext class]) {
// Do something
}
Some classes, like CLLocationManager
and UIDevice
, provide methods to check device capabilities:
if ([CLLocationManager headingAvailable]) {
// Do something
}
Checking for the presence of symbols:
Very occasionally, you must check for the presence of a constant. This came up in iOS 8 with the introduction of UIApplicationOpenSettingsURLString
, used to load Settings app via -openURL:
. The value didn't exist prior to iOS 8. Passing nil to this API will crash, so you must take care to verify the existence of the constant first:
if (&UIApplicationOpenSettingsURLString != NULL) {
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:UIApplicationOpenSettingsURLString]];
}
Comparing against the operating system version:
Let's assume you're faced with the relatively rare need to check the operating system version. For projects targeting iOS 8 and above, NSProcessInfo
includes a method for performing version comparisons with less chance of error:
- (BOOL)isOperatingSystemAtLeastVersion:(NSOperatingSystemVersion)version
Projects targeting older systems can use systemVersion
on UIDevice
. Apple uses it in their GLSprite sample code.
// A system version of 3.1 or greater is required to use CADisplayLink. The NSTimer
// class is used as fallback when it isn't available.
NSString *reqSysVer = @"3.1";
NSString *currSysVer = [[UIDevice currentDevice] systemVersion];
if ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending) {
displayLinkSupported = TRUE;
}
If for whatever reason you decide that systemVersion
is what you want, make sure to treat it as an string or you risk truncating the patch revision number (eg. 3.1.2 -> 3.1).
-viewWillAppear
in a UISplitViewController
. My hack is to determine if < iOS 4.0, and send it to the Detail View Controller myself in the Root View's -didSelectRowAtIndexPath
. –
Beamon [@"10.0" compare:@"10" options:NSNumericSearch]
returns NSOrderedDescending
, which might well not be intended at all. (I might expect NSOrderedSame
.) This is at least a theoretical possibility. –
Haily respondsToSelector
et al wouldn't do the job -- have to compare versions. –
Twitter version
string supplied by UIDevice
. A better way would be to rely on the version string first, then still check respondsToSelector
to verify the call wont crash the app. –
Gomulka [[UIDevice currentDevice] systemVersion]
method is pretty expensive compared to @CarlJ's answer that's also suggested by Apple for iOS versions smaller 8, so I'd rather use NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_x_y
if you have to support older OS versions. –
Spotlight operatingSystemVersionString
since iOS 2.0. –
Persinger NSFoundationVersionNumber
and only if that is not possible should you check the system versions on UIDevice
. –
Salmons if #available(iOS 11, *)
check work for all versions later than iOS 11? Like iOS 12? Or just all versions where major number is 11? –
Hakon As suggested by the official Apple docs: you can use the NSFoundationVersionNumber
, from the NSObjCRuntime.h
header file.
if (floor(NSFoundationVersionNumber) > NSFoundationVersionNumber_iOS_6_1) {
// here you go with iOS 7
}
NSFoundationVersionNumber_iOS_6_1
does not exist in iOS 5 SDK. –
Devan NSFoundationVersionNumber_iOS_6_1
defined or not, if not, of course it's below iOS 7. I need to consider this case cause I need to make sure the lib is suit for every developers, including ones still use iOS 5 SDK. Any way, this is a good solution, I agree with it. That's why I use it. ;) –
Devan #ifndef NSFoundationVersionNumber_iOS_7_0 #define NSFoundationVersionNumber_iOS_7_0 1047.00 #endif
. To avoid messing like that, I went with the SYSTEM_VERSION_LESS_THAN(v) macro from yasirmturk –
Fein NSFoundationVersionNumber_iOS_8_0
for iOS8? Did Apple just forget to put it in or is there a different approach on iOS8 now? –
Banquette NSFoundationVersionNumber_iOS_8_0
in iOS 9. just check for NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_7_1
–
Tilda Starting Xcode 9, in Objective-C:
if (@available(iOS 11, *)) {
// iOS 11 (or newer) ObjC code
} else {
// iOS 10 or older code
}
Starting Xcode 7, in Swift:
if #available(iOS 11, *) {
// iOS 11 (or newer) Swift code
} else {
// iOS 10 or older code
}
For the version, you can specify the MAJOR, the MINOR or the PATCH (see http://semver.org/ for definitions). Examples:
iOS 11
and iOS 11.0
are the same minimal versioniOS 10
, iOS 10.3
, iOS 10.3.1
are different minimal versionsYou can input values for any of those systems:
iOS
, macOS
, watchOS
, tvOS
, visionOS
, ... (see documentation)Real case example taken from one of my pods:
if #available(iOS 10.0, tvOS 10.0, *) {
// iOS 10+ and tvOS 10+ Swift code
} else {
// iOS 9 and tvOS 9 older code
}
if (...) {} else { ... }
–
Fein guard
in Objective-C instead of leaving the block open and indent in else
statement? –
Fiedling if
block followed by an else
. –
Fein if
blocks. –
Fiedling if (@available(iOS 11, *))
do a runtime check for iOS 11 version or a compile time check for the iOS 11 SDK? .. or both? –
Afterburner if #available(iOS 11, *)
check work for iOS 12? Or only iOS 11 versions? –
Hakon #available(iOS 11, *)
works for iOS 11 and anything newer (11.1, 11.2, ..., 12.0, 12.1, ...), hence the comment: "iOS 11 (or newer)" –
Fein Try:
NSComparisonResult order = [[UIDevice currentDevice].systemVersion compare: @"3.1.3" options: NSNumericSearch];
if (order == NSOrderedSame || order == NSOrderedDescending) {
// OS version >= 3.1.3
} else {
// OS version < 3.1.3
}
In Swift 2.0 Apple added availability checking using a far more convenient syntax (Read more here). Now you can check the OS version with a cleaner syntax:
if #available(iOS 9, *) {
// Then we are on iOS 9
} else {
// iOS 8 or earlier
}
This is the preferred over checking respondsToSelector
etc (What's New In Swift). Now the compiler will always warn you if you aren't guarding your code properly.
New in iOS 8 is NSProcessInfo
allowing for better semantic versioning checks.
For minimum deployment targets of iOS 8.0 or above, use
NSProcessInfo
operatingSystemVersion
orisOperatingSystemAtLeastVersion
.
This would yield the following:
let minimumVersion = NSOperatingSystemVersion(majorVersion: 8, minorVersion: 1, patchVersion: 2)
if NSProcessInfo().isOperatingSystemAtLeastVersion(minimumVersion) {
//current version is >= (8.1.2)
} else {
//current version is < (8.1.2)
}
For minimum deployment targets of iOS 7.1 or below, use compare with
NSStringCompareOptions.NumericSearch
onUIDevice systemVersion
.
This would yield:
let minimumVersionString = "3.1.3"
let versionComparison = UIDevice.currentDevice().systemVersion.compare(minimumVersionString, options: .NumericSearch)
switch versionComparison {
case .OrderedSame, .OrderedDescending:
//current version is >= (3.1.3)
break
case .OrderedAscending:
//current version is < (3.1.3)
fallthrough
default:
break;
}
More reading at NSHipster.
I always keep those in my Constants.h file:
#define IS_IPHONE5 (([[UIScreen mainScreen] bounds].size.height-568)?NO:YES)
#define IS_OS_5_OR_LATER ([[[UIDevice currentDevice] systemVersion] floatValue] >= 5.0)
#define IS_OS_6_OR_LATER ([[[UIDevice currentDevice] systemVersion] floatValue] >= 6.0)
#define IS_OS_7_OR_LATER ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0)
#define IS_OS_8_OR_LATER ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
.pch
file of your XCode Project –
Chichihaerh Constants.h
file that is imported in my pch
file. –
Helga +(BOOL)doesSystemVersionMeetRequirement:(NSString *)minRequirement{
// eg NSString *reqSysVer = @"4.0";
NSString *currSysVer = [[UIDevice currentDevice] systemVersion];
if ([currSysVer compare:minRequirement options:NSNumericSearch] != NSOrderedAscending)
{
return YES;
}else{
return NO;
}
}
With Version class that is contained in nv-ios-version project (Apache License, Version 2.0), it is easy to get and compare iOS version. An example code below dumps the iOS version and checks whether the version is greater than or equal to 6.0.
// Get the system version of iOS at runtime.
NSString *versionString = [[UIDevice currentDevice] systemVersion];
// Convert the version string to a Version instance.
Version *version = [Version versionWithString:versionString];
// Dump the major, minor and micro version numbers.
NSLog(@"version = [%d, %d, %d]",
version.major, version.minor, version.micro);
// Check whether the version is greater than or equal to 6.0.
if ([version isGreaterThanOrEqualToMajor:6 minor:0])
{
// The iOS version is greater than or equal to 6.0.
}
// Another way to check whether iOS version is
// greater than or equal to 6.0.
if (6 <= version.major)
{
// The iOS version is greater than or equal to 6.0.
}
Project Page: nv-ios-version
TakahikoKawasaki/nv-ios-version
Blog: Get and compare iOS version at runtime with Version class
Get and compare iOS version at runtime with Version class
I know this is an old question, but someone should have mentioned the compile-time macros in Availability.h
. All of the other methods here are runtime solutions, and will not work in a header file, class category, or ivar definition.
For these situations, use
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_14_0 && defined(__IPHONE_14_0)
// iOS 14+ code here
#else
// Pre iOS 14 code here
#endif
h/t this answer
if (floor(NSFoundationVersionNumber) > NSFoundationVersionNumber_iOS_6_1) {
// Your code here
}
Where of course, NSFoundationVersionNumber_iOS_6_1
must be changed to by applicable for the iOS version you want to check. What I have now written will probably be used a lot when testing if a device is running iOS7 or a previous version.
New way to check the system version using the swift Forget [[UIDevice currentDevice] systemVersion] and NSFoundationVersionNumber.
We can use NSProcessInfo -isOperatingSystemAtLeastVersion
import Foundation
let yosemite = NSOperatingSystemVersion(majorVersion: 10, minorVersion: 10, patchVersion: 0)
NSProcessInfo().isOperatingSystemAtLeastVersion(yosemite) // false
a bit late to the party but in light of iOS 8.0 out there this might be relevant:
if you can avoid using
[[UIDevice currentDevice] systemVersion]
Instead check for existence of of a method/class/whatever else.
if ([self.yourClassInstance respondsToSelector:@selector(<yourMethod>)])
{
//do stuff
}
I found it to be useful for location manager where I have to call requestWhenInUseAuthorization for iOS 8.0 but the method is not available for iOS < 8
UIDevice+IOSVersion.h
@interface UIDevice (IOSVersion)
+ (BOOL)isCurrentIOSVersionEqualToVersion:(NSString *)iOSVersion;
+ (BOOL)isCurrentIOSVersionGreaterThanVersion:(NSString *)iOSVersion;
+ (BOOL)isCurrentIOSVersionGreaterThanOrEqualToVersion:(NSString *)iOSVersion;
+ (BOOL)isCurrentIOSVersionLessThanVersion:(NSString *)iOSVersion;
+ (BOOL)isCurrentIOSVersionLessThanOrEqualToVersion:(NSString *)iOSVersion
@end
UIDevice+IOSVersion.m
#import "UIDevice+IOSVersion.h"
@implementation UIDevice (IOSVersion)
+ (BOOL)isCurrentIOSVersionEqualToVersion:(NSString *)iOSVersion
{
return [[[UIDevice currentDevice] systemVersion] compare:iOSVersion options:NSNumericSearch] == NSOrderedSame;
}
+ (BOOL)isCurrentIOSVersionGreaterThanVersion:(NSString *)iOSVersion
{
return [[[UIDevice currentDevice] systemVersion] compare:iOSVersion options:NSNumericSearch] == NSOrderedDescending;
}
+ (BOOL)isCurrentIOSVersionGreaterThanOrEqualToVersion:(NSString *)iOSVersion
{
return [[[UIDevice currentDevice] systemVersion] compare:iOSVersion options:NSNumericSearch] != NSOrderedAscending;
}
+ (BOOL)isCurrentIOSVersionLessThanVersion:(NSString *)iOSVersion
{
return [[[UIDevice currentDevice] systemVersion] compare:iOSVersion options:NSNumericSearch] == NSOrderedAscending;
}
+ (BOOL)isCurrentIOSVersionLessThanOrEqualToVersion:(NSString *)iOSVersion
{
return [[[UIDevice currentDevice] systemVersion] compare:iOSVersion options:NSNumericSearch] != NSOrderedDescending;
}
@end
Just for retrieving the OS version string value:
[[UIDevice currentDevice] systemVersion]
In general it's better to ask if an object can perform a given selector, rather than checking a version number to decide if it must be present.
When this is not an option, you do need to be a bit careful here because [@"5.0" compare:@"5" options:NSNumericSearch]
returns NSOrderedDescending
which might well not be intended at all; I might expect NSOrderedSame
here. This is at least a theoretical concern, one that is worth defending against in my opinion.
Also worth considering is the possibility of a bad version input which can not reasonably be compared to. Apple supplies the three predefined constants NSOrderedAscending
, NSOrderedSame
and NSOrderedDescending
but I can think of a use for some thing called NSOrderedUnordered
in the event I can't compare two things and I want to return a value indicating this.
What's more, it's not impossible that Apple will some day expand their three predefined constants to allow a variety of return values, making a comparison != NSOrderedAscending
unwise.
With this said, consider the following code.
typedef enum {kSKOrderedNotOrdered = -2, kSKOrderedAscending = -1, kSKOrderedSame = 0, kSKOrderedDescending = 1} SKComparisonResult;
@interface SKComparator : NSObject
+ (SKComparisonResult)comparePointSeparatedVersionNumber:(NSString *)vOne withPointSeparatedVersionNumber:(NSString *)vTwo;
@end
@implementation SKComparator
+ (SKComparisonResult)comparePointSeparatedVersionNumber:(NSString *)vOne withPointSeparatedVersionNumber:(NSString *)vTwo {
if (!vOne || !vTwo || [vOne length] < 1 || [vTwo length] < 1 || [vOne rangeOfString:@".."].location != NSNotFound ||
[vTwo rangeOfString:@".."].location != NSNotFound) {
return SKOrderedNotOrdered;
}
NSCharacterSet *numericalCharSet = [NSCharacterSet characterSetWithCharactersInString:@".0123456789"];
NSString *vOneTrimmed = [vOne stringByTrimmingCharactersInSet:numericalCharSet];
NSString *vTwoTrimmed = [vTwo stringByTrimmingCharactersInSet:numericalCharSet];
if ([vOneTrimmed length] > 0 || [vTwoTrimmed length] > 0) {
return SKOrderedNotOrdered;
}
NSArray *vOneArray = [vOne componentsSeparatedByString:@"."];
NSArray *vTwoArray = [vTwo componentsSeparatedByString:@"."];
for (NSUInteger i = 0; i < MIN([vOneArray count], [vTwoArray count]); i++) {
NSInteger vOneInt = [[vOneArray objectAtIndex:i] intValue];
NSInteger vTwoInt = [[vTwoArray objectAtIndex:i] intValue];
if (vOneInt > vTwoInt) {
return kSKOrderedDescending;
} else if (vOneInt < vTwoInt) {
return kSKOrderedAscending;
}
}
if ([vOneArray count] > [vTwoArray count]) {
for (NSUInteger i = [vTwoArray count]; i < [vOneArray count]; i++) {
if ([[vOneArray objectAtIndex:i] intValue] > 0) {
return kSKOrderedDescending;
}
}
} else if ([vOneArray count] < [vTwoArray count]) {
for (NSUInteger i = [vOneArray count]; i < [vTwoArray count]; i++) {
if ([[vTwoArray objectAtIndex:i] intValue] > 0) {
return kSKOrderedAscending;
}
}
}
return kSKOrderedSame;
}
@end
#define _kisiOS7 ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0)
if (_kisiOS7) {
NSLog(@"iOS7 or greater")
}
else {
NSLog(@"Less than iOS7");
}
#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
Then add a if condition as follows:-
if(SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"10.0")) {
//Your code
}
There are version like 7.0 or 6.0.3, so we can simply convert version into numerics to compare. if version is like 7.0, simply append another ".0" to it and then take its numeric value.
int version;
NSString* iosVersion=[[UIDevice currentDevice] systemVersion];
NSArray* components=[iosVersion componentsSeparatedByString:@"."];
if ([components count]==2) {
iosVersion=[NSString stringWithFormat:@"%@.0",iosVersion];
}
iosVersion=[iosVersion stringByReplacingOccurrencesOfString:@"." withString:@""];
version=[iosVersion integerValue];
For 6.0.0
if (version==600) {
// Do something
}
for 7.0
if (version==700) {
// Do something
}
6.1.10
. then this algorithm will yield 6110 > 700
, which isn't correct. –
Arguelles Try the below code:
NSString *versionString = [[UIDevice currentDevice] systemVersion];
As a variation of yasimturks solution, I defined one function and a few enum values instead of five macros. I find it more elegant, but that's a matter of taste.
Usage:
if (systemVersion(LessThan, @"5.0")) ...
.h file:
typedef enum {
LessThan,
LessOrEqual,
Equal,
GreaterOrEqual,
GreaterThan,
NotEqual
} Comparison;
BOOL systemVersion(Comparison test, NSString* version);
.m file:
BOOL systemVersion(Comparison test, NSString* version) {
NSComparisonResult result = [[[UIDevice currentDevice] systemVersion] compare: version options: NSNumericSearch];
switch (test) {
case LessThan: return result == NSOrderedAscending;
case LessOrEqual: return result != NSOrderedDescending;
case Equal: return result == NSOrderedSame;
case GreaterOrEqual: return result != NSOrderedAscending;
case GreaterThan: return result == NSOrderedDescending;
case NotEqual: return result != NSOrderedSame;
}
}
You should add your app's prefix to the names, especially to the Comparison
type.
Using the refered recommended way... if there is no definition in the header files, you can always get the versión printing it on console with a device of the desired IOS versión.
- (BOOL) isIOS8OrAbove{
float version802 = 1140.109985;
float version8= 1139.100000; // there is no def like NSFoundationVersionNumber_iOS_7_1 for ios 8 yet?
NSLog(@"la version actual es [%f]", NSFoundationVersionNumber);
if (NSFoundationVersionNumber >= version8){
return true;
}
return false;
}
Solution for checking iOS version in Swift
switch (UIDevice.currentDevice().systemVersion.compare("8.0.0", options: NSStringCompareOptions.NumericSearch)) {
case .OrderedAscending:
println("iOS < 8.0")
case .OrderedSame, .OrderedDescending:
println("iOS >= 8.0")
}
Con of this solution: it is simply bad practice to check against OS version numbers, whichever way you do it. One should never hard code dependencies in this way, always check for features, capabilities or the existence of a class. Consider this; Apple may release a backwards compatible version of a class, if they did then the code you suggest would never use it as your logic looks for an OS version number and NOT the existence of the class.
Solution for checking the class existence in Swift
if (objc_getClass("UIAlertController") == nil) {
// iOS 7
} else {
// iOS 8+
}
Do not use if (NSClassFromString("UIAlertController") == nil)
because it works correctly on the iOS simulator using iOS 7.1 and 8.2, but if you test on a real device using iOS 7.1, you will unfortunately notice that you will never pass through the else part of the code snippet.
#define IsIOS8 (NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_7_1)
A more generic version in Obj-C++ 11 (you could probably replace some of this stuff with the NSString/C functions, but this is less verbose. This gives you two mechanisms. splitSystemVersion gives you an array of all the parts which is useful if you just want to switch on the major version (e.g. switch([self splitSystemVersion][0]) {case 4: break; case 5: break; }
).
#include <boost/lexical_cast.hpp>
- (std::vector<int>) splitSystemVersion {
std::string version = [[[UIDevice currentDevice] systemVersion] UTF8String];
std::vector<int> versions;
auto i = version.begin();
while (i != version.end()) {
auto nextIllegalChar = std::find_if(i, version.end(), [] (char c) -> bool { return !isdigit(c); } );
std::string versionPart(i, nextIllegalChar);
i = std::find_if(nextIllegalChar, version.end(), isdigit);
versions.push_back(boost::lexical_cast<int>(versionPart));
}
return versions;
}
/** Losslessly parse system version into a number
* @return <0>: the version as a number,
* @return <1>: how many numeric parts went into the composed number. e.g.
* X.Y.Z = 3. You need this to know how to compare again <0>
*/
- (std::tuple<int, int>) parseSystemVersion {
std::string version = [[[UIDevice currentDevice] systemVersion] UTF8String];
int versionAsNumber = 0;
int nParts = 0;
auto i = version.begin();
while (i != version.end()) {
auto nextIllegalChar = std::find_if(i, version.end(), [] (char c) -> bool { return !isdigit(c); } );
std::string versionPart(i, nextIllegalChar);
i = std::find_if(nextIllegalChar, version.end(), isdigit);
int part = (boost::lexical_cast<int>(versionPart));
versionAsNumber = versionAsNumber * 100 + part;
nParts ++;
}
return {versionAsNumber, nParts};
}
/** Assume that the system version will not go beyond X.Y.Z.W format.
* @return The version string.
*/
- (int) parseSystemVersionAlt {
std::string version = [[[UIDevice currentDevice] systemVersion] UTF8String];
int versionAsNumber = 0;
int nParts = 0;
auto i = version.begin();
while (i != version.end() && nParts < 4) {
auto nextIllegalChar = std::find_if(i, version.end(), [] (char c) -> bool { return !isdigit(c); } );
std::string versionPart(i, nextIllegalChar);
i = std::find_if(nextIllegalChar, version.end(), isdigit);
int part = (boost::lexical_cast<int>(versionPart));
versionAsNumber = versionAsNumber * 100 + part;
nParts ++;
}
// don't forget to pad as systemVersion may have less parts (i.e. X.Y).
for (; nParts < 4; nParts++) {
versionAsNumber *= 100;
}
return versionAsNumber;
}
Try this
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7) {
// do some work
}
float deviceOSVersion = [[[UIDevice currentDevice] systemVersion] floatValue];
float versionToBeCompared = 3.1.3; //(For Example in your case)
if(deviceOSVersion < versionToBeCompared)
//Do whatever you need to do. Device version is lesser than 3.1.3(in your case)
else
//Device version should be either equal to the version you specified or above
float versionToBeCompared = 3.1.3;
can't even compile. –
Polyneuritis Swift example that actually works:
switch UIDevice.currentDevice().systemVersion.compare("8.0.0", options: NSStringCompareOptions.NumericSearch) {
case .OrderedSame, .OrderedDescending:
println("iOS >= 8.0")
case .OrderedAscending:
println("iOS < 8.0")
}
Don't use NSProcessInfo cause it doesn't work under 8.0, so its pretty much useless until 2016
Here is a swift version:
struct iOSVersion {
static let SYS_VERSION_FLOAT = (UIDevice.currentDevice().systemVersion as NSString).floatValue
static let iOS7 = (Version.SYS_VERSION_FLOAT < 8.0 && Version.SYS_VERSION_FLOAT >= 7.0)
static let iOS8 = (Version.SYS_VERSION_FLOAT >= 8.0 && Version.SYS_VERSION_FLOAT < 9.0)
static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0 && Version.SYS_VERSION_FLOAT < 10.0)
}
Usage:
if iOSVersion.iOS8 {
//Do iOS8 code here
}
struct iOSVersion { static let SYS_VERSION_FLOAT = (UIDevice.currentDevice().systemVersion as NSString).floatValue static let iOS7 = (iOSVersion.SYS_VERSION_FLOAT < 8.0 && iOSVersion.SYS_VERSION_FLOAT >= 7.0) static let iOS8 = (iOSVersion.SYS_VERSION_FLOAT >= 8.0 && iOSVersion.SYS_VERSION_FLOAT < 9.0) static let iOS9 = (iOSVersion.SYS_VERSION_FLOAT >= 9.0 && iOSVersion.SYS_VERSION_FLOAT < 10.0) }
–
Reba Here is a Swift version of yasirmturk macros. Hope it helps some peoples
// MARK: System versionning
func SYSTEM_VERSION_EQUAL_TO(v: String) -> Bool {
return UIDevice.currentDevice().systemVersion.compare(v, options: NSStringCompareOptions.NumericSearch) == NSComparisonResult.OrderedSame
}
func SYSTEM_VERSION_GREATER_THAN(v: String) -> Bool {
return UIDevice.currentDevice().systemVersion.compare(v, options: NSStringCompareOptions.NumericSearch) == NSComparisonResult.OrderedDescending
}
func SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v: String) -> Bool {
return UIDevice.currentDevice().systemVersion.compare(v, options: NSStringCompareOptions.NumericSearch) != NSComparisonResult.OrderedAscending
}
func SYSTEM_VERSION_LESS_THAN(v: String) -> Bool {
return UIDevice.currentDevice().systemVersion.compare(v, options: NSStringCompareOptions.NumericSearch) == NSComparisonResult.OrderedAscending
}
func SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v: String) -> Bool {
return UIDevice.currentDevice().systemVersion.compare(v, options: NSStringCompareOptions.NumericSearch) != NSComparisonResult.OrderedDescending
}
let kIsIOS7: Bool = SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO("7")
let kIsIOS7_1: Bool = SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO("7.1")
let kIsIOS8: Bool = SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO("8")
let kIsIOS9: Bool = SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO("9")
Basically the same idea as this one https://mcmap.net/q/23741/-how-to-check-ios-version but more robust:
#ifndef func_i_system_version_field
#define func_i_system_version_field
inline static int i_system_version_field(unsigned int fieldIndex) {
NSString* const versionString = UIDevice.currentDevice.systemVersion;
NSArray<NSString*>* const versionFields = [versionString componentsSeparatedByString:@"."];
if (fieldIndex < versionFields.count) {
NSString* const field = versionFields[fieldIndex];
return field.intValue;
}
NSLog(@"[WARNING] i_system_version(%iu): field index not present in version string '%@'.", fieldIndex, versionString);
return -1; // error indicator
}
#endif
Simply place the above code in a header file.
Usage:
int major = i_system_version_field(0);
int minor = i_system_version_field(1);
int patch = i_system_version_field(2);
My solution is add a utility method to your utilities class (hint hint) to parse the system version and manually compensate for float number ordering.
Also, this code is rather simple, so I hope it helps some newbies. Simply pass in a target float, and get back a BOOL.
Declare it in your shared class like this:
(+) (BOOL) iOSMeetsOrExceedsVersion:(float)targetVersion;
Call it like this:
BOOL shouldBranch = [SharedClass iOSMeetsOrExceedsVersion:5.0101];
(+) (BOOL) iOSMeetsOrExceedsVersion:(float)targetVersion {
/*
Note: the incoming targetVersion should use 2 digits for each subVersion --
example 5.01 for v5.1, 5.11 for v5.11 (aka subversions above 9), 5.0101 for v5.1.1, etc.
*/
// Logic: as a string, system version may have more than 2 segments (example: 5.1.1)
// so, a direct conversion to a float may return an invalid number
// instead, parse each part directly
NSArray *sysVersion = [[UIDevice currentDevice].systemVersion componentsSeparatedByString:@"."];
float floatVersion = [[sysVersion objectAtIndex:0] floatValue];
if (sysVersion.count > 1) {
NSString* subVersion = [sysVersion objectAtIndex:1];
if (subVersion.length == 1)
floatVersion += ([[sysVersion objectAtIndex:1] floatValue] *0.01);
else
floatVersion += ([[sysVersion objectAtIndex:1] floatValue] *0.10);
}
if (sysVersion.count > 2) {
NSString* subVersion = [sysVersion objectAtIndex:2];
if (subVersion.length == 1)
floatVersion += ([[sysVersion objectAtIndex:2] floatValue] *0.0001);
else
floatVersion += ([[sysVersion objectAtIndex:2] floatValue] *0.0010);
}
if (floatVersion >= targetVersion)
return TRUE;
// else
return FALSE;
}
There are a few problems with the two popular answers:
Comparing strings using NSNumericSearch
sometimes has unintuitive results (the SYSTEM_VERSION_*
macros all suffer from this):
[@"10.0" compare:@"10" options:NSNumericSearch] // returns NSOrderedDescending instead of NSOrderedSame
FIX: Normalize your strings first and then perform the comparisons. could be annoying trying to get both strings in identical formats.
Using the foundation framework version symbols is not possible when checking future releases
NSFoundationVersionNumber_iOS_6_1 // does not exist in iOS 5 SDK
FIX: Perform two separate tests to ensure the symbol exists AND THEN compare symbols. However another here:
The foundation framwork versions symbols are not unique to iOS versions. Multiple iOS releases can have the same framework version.
9.2 & 9.3 are both 1242.12
8.3 & 8.4 are both 1144.17
FIX: I believe this issue is unresolvable
To resolve these issues, the following method treats version number strings as base-10000 numbers (each major/minor/patch component is an individual digit) and performs a base conversion to decimal for easy comparison using integer operators.
Two other methods were added for conveniently comparing iOS version strings and for comparing strings with arbitrary number of components.
+ (SInt64)integerFromVersionString:(NSString *)versionString withComponentCount:(NSUInteger)componentCount
{
//
// performs base conversion from a version string to a decimal value. the version string is interpreted as
// a base-10000 number, where each component is an individual digit. this makes it simple to use integer
// operations for comparing versions. for example (with componentCount = 4):
//
// version "5.9.22.1" = 5*1000^3 + 9*1000^2 + 22*1000^1 + 1*1000^0 = 5000900220001
// and
// version "6.0.0.0" = 6*1000^3 + 0*1000^2 + 0*1000^1 + 0*1000^1 = 6000000000000
// and
// version "6" = 6*1000^3 + 0*1000^2 + 0*1000^1 + 0*1000^1 = 6000000000000
//
// then the integer comparisons hold true as you would expect:
//
// "5.9.22.1" < "6.0.0.0" // true
// "6.0.0.0" == "6" // true
//
static NSCharacterSet *nonDecimalDigitCharacter;
static dispatch_once_t onceToken;
dispatch_once(&onceToken,
^{ // don't allocate this charset every time the function is called
nonDecimalDigitCharacter = [[NSCharacterSet decimalDigitCharacterSet] invertedSet];
});
SInt64 base = 10000; // each component in the version string must be less than base
SInt64 result = 0;
SInt64 power = 0;
// construct the decimal value left-to-right from the version string
for (NSString *component in [versionString componentsSeparatedByString:@"."])
{
if (NSNotFound != [component rangeOfCharacterFromSet:nonDecimalDigitCharacter].location)
{
// one of the version components is not an integer, so bail out
result = -1;
break;
}
result += [component longLongValue] * (long long)pow((double)base, (double)(componentCount - ++power));
}
return result;
}
+ (SInt64)integerFromVersionString:(NSString *)versionString
{
return [[self class] integerFromVersionString:versionString
withComponentCount:[[versionString componentsSeparatedByString:@"."] count]];
}
+ (SInt64)integerFromiOSVersionString:(NSString *)versionString
{
// iOS uses 3-component version string
return [[self class] integerFromVersionString:versionString
withComponentCount:3];
}
It's somewhat future-proof in that it supports many revision identifiers (through 4 digits, 0-9999; change base
to adjust this range) and can support an arbitrary number of components (Apple seems to use 3 components for now, e.g. major.minor.patch
), but this can be specified explicitly using the componentCount
argument. Be sure your componentCount
and base
do not cause overflow, i.e. ensure 2^63 >= base^componentCount
!
Usage example:
NSString *currentVersion = [[UIDevice currentDevice] systemVersion];
if ([Util integerFromiOSVersionString:currentVersion] >= [Util integerFromiOSVersionString:@"42"])
{
NSLog(@"we are in some horrible distant future where iOS still exists");
}
Add the Swift code below in your project and access information such as iOS version and device easily.
class DeviceInfo: NSObject {
struct ScreenSize
{
static let SCREEN_WIDTH = UIScreen.main.bounds.size.width
static let SCREEN_HEIGHT = UIScreen.main.bounds.size.height
static let SCREEN_MAX_LENGTH = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
static let SCREEN_MIN_LENGTH = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}
struct DeviceType
{
static let IS_IPHONE_4_OR_LESS = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
static let IS_IPHONE_5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
static let IS_IPHONE_6 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH >= 667.0
static let IS_IPHONE_6P = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
static let IS_IPHONE_X = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 812.0
static let IS_IPAD = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
static let IS_IPAD_PRO = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1366.0
}
struct VersionType{
static let SYS_VERSION_FLOAT = (UIDevice.current.systemVersion as NSString).floatValue
static let iOS7 = (VersionType.SYS_VERSION_FLOAT < 8.0 && VersionType.SYS_VERSION_FLOAT >= 7.0)
static let iOS8 = (VersionType.SYS_VERSION_FLOAT >= 8.0 && VersionType.SYS_VERSION_FLOAT < 9.0)
static let iOS9 = (VersionType.SYS_VERSION_FLOAT >= 9.0 && VersionType.SYS_VERSION_FLOAT < 10.0)
static let iOS10 = (VersionType.SYS_VERSION_FLOAT >= 9.0 && VersionType.SYS_VERSION_FLOAT < 11.0)
}
}
All answers look a bit to big. I just use:
if (SYSTEM_VERSION_GREATER_THAN(@"7.0")){(..CODE...)}
if (SYSTEM_VERSION_EQUAL_TO(@"7.0")){(..CODE...)}
if (SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"7.0")){(..CODE...)}
if (SYSTEM_VERSION_LESS_THAN(@"7.0")){(..CODE...)}
if (SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(@"7.0")){(..CODE...)}
Of course replace the @"7.0"
with your required OS version.
if (SYSTEM_VERSION_GREATER_THAN(@"7.0")){(..CODE...)}
, so it does answer the question, no? –
Templet #define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
Answers should directly relate to the topic question and should be clear. That's why this got voted down. –
Rowlandson 3.1.3
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if #available(iOS 9, *) {}
in Swift. Starting Xcode 9,if (@available(iOS 11, *)) {}
in objective-c. – Fein