Following @IInspectable's advice, here's what I came up with for a more general case:
BYTE* DeviceIoControl_Dynamic(HANDLE hDevice, DWORD dwIoControlCode, DWORD dwszCbInitialSuggested, LPVOID lpInBuffer, DWORD nInBufferSize, DWORD* pncbOutDataSz)
{
//Calls DeviceIoControl() API by pre-allocating buffer internally
//'dwIoControlCode' = control code, see DeviceIoControl() API
//'dwszCbInitialSuggested' = suggested initial size of the buffer in BYTEs, must be set depending on the description of 'dwIoControlCode'
//'lpInBuffer' = input buffer, see DeviceIoControl() API
//'nInBufferSize' = size of 'lpInBuffer', see DeviceIoControl() API
//'pncbOutDataSz' = if not NULL, receives the size of returned data in BYTEs
//RETURN:
// = Data obtained from DeviceIoControl() API -- must be removed with delete[]!
// = NULL if error -- check GetLastError() for info
BYTE* pData = NULL;
int nOSError = NO_ERROR;
DWORD ncbSzData = 0;
if((int)dwszCbInitialSuggested > 0)
{
//Initially go with suggested memory size
DWORD dwcbMemSz = dwszCbInitialSuggested;
//Try no more than 10 times
for(int t = 0; t < 10; t++)
{
//Reserve mem
ASSERT(!pData);
pData = new (std::nothrow) BYTE[dwcbMemSz];
if(!pData)
{
//Memory fault
nOSError = ERROR_NOT_ENOUGH_MEMORY;
break;
}
//And try calling with that size
DWORD bytesReturned = 0;
if(::DeviceIoControl(hDevice, dwIoControlCode, lpInBuffer, nInBufferSize,
pData, dwcbMemSz, &bytesReturned, NULL))
{
//Got it
ncbSzData = bytesReturned;
nOSError = NO_ERROR;
break;
}
//Check last error
nOSError = ::GetLastError();
//Knowing how badly Windows drivers are written, don't rely on the last error code!
//Alloc more memory (we'll just "wing it" on the amount)
dwcbMemSz += 1024;
//Free old mem
delete[] pData;
pData = NULL;
}
}
else
{
//Bad initial size
nOSError = ERROR_INVALID_MINALLOCSIZE;
}
if(pncbOutDataSz)
*pncbOutDataSz = ncbSzData;
::SetLastError(nOSError);
return pData;
}
and then to call it, say for IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
:
DWORD bytesReturned;
VOLUME_DISK_EXTENTS* p_vde = (VOLUME_DISK_EXTENTS*)DeviceIoControl_Dynamic(hDsk,
IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS, sizeof(VOLUME_DISK_EXTENTS), NULL, NULL, &bytesReturned);
which can be later used as such:
//Ensure that driver returned the correct data
if(p_vde &&
offsetof(VOLUME_DISK_EXTENTS, Extents[p_vde->NumberOfDiskExtents]) <= bytesReturned)
{
//All good
for(int x = 0; x < p_vde->NumberOfDiskExtents; x++)
{
DWORD diskNumber = p_vde->Extents[x].DiskNumber;
//...
}
}
//Remember to free mem when not needed!
if(p_vde)
{
delete[] (BYTE*)p_vde;
p_vde = NULL;
}
sizeof(VOLUME_DISK_EXTENTS)
, no need to query. Have you read the docs? – DisenthroneExtents
member ofVOLUME_DISK_EXTENTS
is defined with the size ofANYSIZE_ARRAY
, which defaults to 1, which works only ifNumberOfDiskExtents
== 1, that will obviously fail if there's more than 1extent
. I don't think I need to explain this, do I? This is uncommon and that is why most code can get away with what you thought. – DingerhDevice
for my code above, do this:CreateFile(L"\\\\.\\C:", GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL);
and setdwIoControlCode
toIOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
, andlpInBuffer
andnInBufferSize
to 0. – Dingersizeof(VOLUME_DISK_EXTENTS)
output buffer size. On return, the call either succeeds, or "[...] the error code ERROR_MORE_DATA is returned. You should call DeviceIoControl again, allocating enough buffer space based on the value of NumberOfDiskExtents after the first DeviceIoControl call." This is documented. – Essayist