Thread local storage is useful for instance if you have a thread worker pool and each thread needs access to its own resource, like a network or database connection. Note that the threading
module uses the regular concept of threads (which have access to the process global data), but these are not too useful due to the global interpreter lock. The different multiprocessing
module creates a new sub-process for each, so any global will be thread local.
threading module
Here is a simple example:
import threading
from threading import current_thread
threadLocal = threading.local()
def hi():
initialized = getattr(threadLocal, 'initialized', None)
if initialized is None:
print("Nice to meet you", current_thread().name)
threadLocal.initialized = True
else:
print("Welcome back", current_thread().name)
hi(); hi()
This will print out:
Nice to meet you MainThread
Welcome back MainThread
One important thing that is easily overlooked: a threading.local()
object only needs to be created once, not once per thread nor once per function call. The global
or class
level are ideal locations.
Here is why: threading.local()
actually creates a new instance each time it is called (just like any factory or class call would), so calling threading.local()
multiple times constantly overwrites the original object, which in all likelihood is not what one wants. When any thread accesses an existing threadLocal
variable (or whatever it is called), it gets its own private view of that variable.
This won't work as intended:
import threading
from threading import current_thread
def wont_work():
threadLocal = threading.local() #oops, this creates a new dict each time!
initialized = getattr(threadLocal, 'initialized', None)
if initialized is None:
print("First time for", current_thread().name)
threadLocal.initialized = True
else:
print("Welcome back", current_thread().name)
wont_work(); wont_work()
Will result in this output:
First time for MainThread
First time for MainThread
multiprocessing module
All global variables are thread local, since the multiprocessing
module creates a new process for each thread.
Consider this example, where the processed
counter is an example of thread local storage:
from multiprocessing import Pool
from random import random
from time import sleep
import os
processed=0
def f(x):
sleep(random())
global processed
processed += 1
print("Processed by %s: %s" % (os.getpid(), processed))
return x*x
if __name__ == '__main__':
pool = Pool(processes=4)
print(pool.map(f, range(10)))
It will output something like this:
Processed by 7636: 1
Processed by 9144: 1
Processed by 5252: 1
Processed by 7636: 2
Processed by 6248: 1
Processed by 5252: 2
Processed by 6248: 2
Processed by 9144: 2
Processed by 7636: 3
Processed by 5252: 3
[0, 1, 4, 9, 16, 25, 36, 49, 64, 81]
... of course, the thread IDs and the counts for each and order will vary from run to run.
import _threading_local as tl\nhelp(tl)
).</yikes>
– Melodiemelodion