Such constructs should be avoided whenever possible. Therefore, ask yourself: is this parameter really required as constructor argument? Or can SomeObject be replaced by a stateless one which is reused by everyone that depends on it by passing the parameter to the method you execute on the object?
e.g. Instead of
public class SomeObject
{
private float someValue
public SomeObject(IService service, float someValue)
{
this.someValue = someValue
}
public float Do(float x)
{
return this.Service.Get(this.someValue) * x;
}
}
use
public class SomeObject
{
public SomeObject(IService service)
{
}
public float Do(float x, float someValue)
{
return this.Service.Get(someValue) * x;
}
}
If it is required go for a factory:
public interface ISomeObjectFactory
{
ISomeObject CreateSomeObject(float someValue);
}
public class SomeObjectFactory : ISomeObjectFactory
{
private IKernel kernel;
public SomeObjectFactory(IKernel kernel)
{
this.Kernel = kernel;
}
public ISomeObject Create(float someValue)
{
return this.kernel.Get<ISomeObject>(WithConstructorArgument("someValue", someValue);
}
}
Preview:
Ninject 2.4 won't require the implementation anymore but allow
kernel.Bind<ISomeObjectFactory>().ToFactory(); // or maybe .AsFactory();