Using bitwise OR 0 to floor a number
Asked Answered
C

7

238

A colleague of mine stumbled upon a method to floor float numbers using a bitwise or:

var a = 13.6 | 0; //a == 13

We were talking about it and wondering a few things.

  • How does it work? Our theory was that using such an operator casts the number to an integer, thus removing the fractional part
  • Does it have any advantages over doing Math.floor? Maybe it's a bit faster? (pun not intended)
  • Does it have any disadvantages? Maybe it doesn't work in some cases? Clarity is an obvious one, since we had to figure it out, and well, I'm writing this question.

Thanks.

Crepe answered 20/9, 2011 at 15:47 Comment(13)
Disadvantage: it only works up to 2^31−1 which is around 2 billion (10^9). The max Number value is around 10^308 btw.Td
Example: 3000000000.1 | 0 evaluates to -1294967296. So this method can't be applied for money calculations (especially in cases where you multiply by 100 to avoid decimal numbers).Td
@ŠimeVidas Floats shouldn't be used in money calculations alsoFattish
I personally like ~~ for bitwise flooring. var a = ~~13.6; // a == 13Downcomer
It is not flooring, it is truncating (rounding towards 0).Paestum
| 0 is faster. Check the benchmark: jsben.ch/#/MJvaNRevisionism
it's not rounding either - just like @joe's answer said it is casting to an int. The correct way to state this when seeing | 0 is simply "truncating to int" IMHONolitta
The better 'flooring' could be: parseInt(""+13.6), but it converts float to int.Ornithic
@GeorgeReith "Floats shouldn't be used in money calculations also". Why not?Wilds
@Wilds try typing 0.1 + 0.2 == 0.3 in a JavaScript console. If your language supports it, you should use a decimal type. If not, store cents instead.Crepe
@GeorgeReith unfortunately, with JS, every number is a floating point number. However, there do exist JS libraries that allow arbitrary precision numbers by keeping the internal array’s numbers less than Number.MAX_SAFE_INTEGER which is 2^53 - 1. So, the library could, for example, keep it’s internal array’s values under 2^32. In fact, that’s how JS crypto libraries work.Bocock
@ColeJohnson indeed, what I meant was only use whole numbers if you only have access to floats. Or as AlexTurpin put it "store cents".Fattish
Now that BigInt is in the language you should use that where possible (outside of cryptography).Fattish
P
196

How does it work? Our theory was that using such an operator casts the number to an integer, thus removing the fractional part

All bitwise operations except unsigned right shift, >>>, work on signed 32-bit integers. So using bitwise operations will convert a float to an integer.

Does it have any advantages over doing Math.floor? Maybe it's a bit faster? (pun not intended)

http://jsperf.com/or-vs-floor/2 seems slightly faster

Does it have any disadvantages? Maybe it doesn't work in some cases? Clarity is an obvious one, since we had to figure it out, and well, I'm writting this question.

  • Will not pass jsLint.
  • 32-bit signed integers only
  • Odd Comparative behavior: Math.floor(NaN) === NaN, while (NaN | 0) === 0
Pollerd answered 20/9, 2011 at 15:54 Comment(10)
wow that's a HUGE performance difference, doesn't it round the wrong way around for negative numbers though?Leilaleilah
@Leilaleilah indeed, because it does not in fact round, merely truncates.Crepe
Another possible disadvantage is that Math.floor(NaN) === NaN, while (NaN | 0) === 0. That difference might be important in some applications.Thickhead
Your jsperf is yielding performance information for empty loops on chrome due to loop invariant code motion. A slightly better perf test would be: jsperf.com/floor-performance/2Glyptic
Elm is using it to decode integers here: github.com/elm-lang/core/blob/3.0.0/src/Native/Json.js#L57.Fretwell
Is the conversion specific to JavaScript or common to bitwise operations in most other languages?Gonadotropin
This is a standard part of asm.js (where I first learned about it). It's faster if for no other reason because it's not calling a function on the Math object, a function that could at anytime be replaced as in Math.floor = function(...).Island
(value | 0) === value could be used to check that a value is in fact an integer and only an integer (as in the Elm source code @dwayne-crooks linked). And foo = foo | 0 could be used to coerce any value to an integer (where 32-bit numbers are truncated and all non-numbers become 0).Pyromorphite
@Island Also, with some JS interpreters (thinking of V8), there exists two types of Number, the floating point (JS spec compliment), and a 32-bit integer. When V8 sees the | 0, it changes the type internally to the integer version (for faster calculations). Then, if an operation requires a fractional component, it’ll switch its internal representation back to floating point. Very neat. v8.dev/blog/elements-kindsBocock
"Math.floor(NaN) === NaN" is WRONG, it evaluates false. Maybe rewrite that as "Math.floor(NaN) returns NaN". Reason: "NaN === anything" is always false, so "NaN === NaN" is false! NaN is very much a special-case in all of the comparison operators.Planimeter
L
45

This is truncation as opposed to flooring. Howard's answer is sort of correct; But I would add that Math.floor does exactly what it is supposed to with respect to negative numbers. Mathematically, that is what a floor is.

In the case you described above, the programmer was more interested in truncation or chopping the decimal completely off. Although, the syntax they used sort of obscures the fact that they are converting the float to an int.

Leatriceleave answered 20/9, 2011 at 15:54 Comment(2)
This is the correct answer, accepted one is not. Add to it that Math.floor(8589934591.1) produces expected result, 8589934591.1 | 0 DOES NOT.Livonia
You are correct Chad. When I test Math.floor(-5.5) it will return me -6. So if we use bitwise, it will use bitwise -5.5 >> 0 it will return me the correct answer -5Insalivate
T
29

In ECMAScript 6, the equivalent of |0 is Math.trunc, kind of I should say:

Returns the integral part of a number by removing any fractional digits. It just truncate the dot and the digits behind it, no matter whether the argument is a positive number or a negative number.

Math.trunc(13.37)   // 13
Math.trunc(42.84)   // 42
Math.trunc(0.123)   //  0
Math.trunc(-0.123)  // -0
Math.trunc("-1.123")// -1
Math.trunc(NaN)     // NaN
Math.trunc("foo")   // NaN
Math.trunc()        // NaN
Tetraploid answered 10/1, 2016 at 13:44 Comment(1)
Except the fact that Math.trunc() work with number higher or equal to 2^31 and | 0 does notChristiechristin
C
20

Javascript represents Number as Double Precision 64-bit Floating numbers.

Math.floor works with this in mind.

Bitwise operations work in 32bit signed integers. 32bit signed integers use first bit as negative signifier and the other 31 bits are the number. Because of this, the min and max number allowed 32bit signed numbers are -2,147,483,648 and 2147483647 (0x7FFFFFFFF), respectively.

So when you're doing | 0, you're essentially doing is & 0xFFFFFFFF. This means, any number that is represented as 0x80000000 (2147483648) or greater will return as a negative number.

For example:

 // Safe
 (2147483647.5918 & 0xFFFFFFFF) ===  2147483647
 (2147483647      & 0xFFFFFFFF) ===  2147483647
 (200.59082098    & 0xFFFFFFFF) ===  200
 (0X7FFFFFFF      & 0xFFFFFFFF) ===  0X7FFFFFFF
 
 // Unsafe
 (2147483648      & 0xFFFFFFFF) === -2147483648
 (-2147483649     & 0xFFFFFFFF) ===  2147483647
 (0x80000000      & 0xFFFFFFFF) === -2147483648
 (3000000000.5    & 0xFFFFFFFF) === -1294967296

Also. Bitwise operations don't "floor". They truncate, which is the same as saying, they round closest to 0. Once you go around to negative numbers, Math.floor rounds down while bitwise start rounding up.

As I said before, Math.floor is safer because it operates with 64bit floating numbers. Bitwise is faster, yes, but limited to 32bit signed scope.

To summarize:

  • Bitwise works the same if you work from 0 to 2147483647.
  • Bitwise is 1 number off if you work from -2147483647 to 0.
  • Bitwise is completely different for numbers less than -2147483648 and greater than 2147483647.

If you really want to tweak performance and use both:

function floor(n) {
    if (n >= 0 && n < 0x80000000) {
      return n & 0xFFFFFFFF;
    }
    if (n > -0x80000000 && n < 0) {
      const bitFloored = n & 0xFFFFFFFF;
      if (bitFloored === n) return n;
      return bitFloored - 1;
    }
    return Math.floor(n);
}

Just to add Math.trunc works like bitwise operations. So you can do this:

function trunc(n) {
    if (n > -0x80000000 && n < 0x80000000) {
      return n & 0xFFFFFFFF;
    }
    return Math.trunc(n);
}
Cainozoic answered 4/10, 2018 at 15:39 Comment(0)
L
12

Your first point is correct. The number is cast to an integer and thus any decimal digits are removed. Please note, that Math.floor rounds to the next integer towards minus infinity and thus gives a different result when applied to negative numbers.

Lareelareena answered 20/9, 2011 at 15:51 Comment(0)
W
5
  • The specs say that it is converted to an integer:

    Let lnum be ToInt32(lval).

  • Performance: this has been tested at jsperf before.

note: dead link to spec removed

Worm answered 20/9, 2011 at 15:55 Comment(0)
E
0
var myNegInt = -1 * Math.pow(2, 32);
var myFloat = 0.010203040506070809;
var my64BitFloat = myNegInt - myFloat;
var trunc1 = my64BitFloat | 0;
var trunc2 = ~~my64BitFloat;
var trunc3 = my64BitFloat ^ 0;
var trunc4 = my64BitFloat - my64BitFloat % 1;
var trunc5 = parseInt(my64BitFloat);
var trunc6 = Math.floor(my64BitFloat);
console.info(my64BitFloat);
console.info(trunc1);
console.info(trunc2);
console.info(trunc3);
console.info(trunc4);
console.info(trunc5);
console.info(trunc6);

IMO: The question "How does it work?", "Does it have any advantages over doing Math.floor?", "Does it have any disadvantages?" pale in comparison to "Is it at all logical to use it for this purpose?"

I think, before you try to get clever with your code, you may want to run these. My advice; just move along, there is nothing to see here. Using bitwise to save a few operations and having that matter to you at all, usually means your code architecture needs work. As far as why it may work sometimes, well a stopped clock is accurate twice a day, that does not make it useful. These operators have their uses, but not in this context.

Evaporite answered 15/6, 2021 at 21:56 Comment(0)

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