I'm writing a function in C++ which creates a temporary directory. Such function should be as most portable as possible, e.g. it should work under linux, mac and win32 environments. How do I achieve that?
Check the mkdtemp
function here.
Version 3 of Boost Filesystem Library provides function unique_path()
for generating a path name suitable for creating a temporary file or directory.
using namespace boost::filesystem;
path ph = temp_directory_path() / unique_path();
create_directories(ph);
C++17 std::filesystem::temp_directory_path
+ random number generation
Here is a pure C++17 solution that might be reliable: no Boost or other external libraries and no mkdtemp
which is POSIX.
We just loop over random numbers until we are able to create a directory that did not exist before inside std::filesystem::temp_directory_path
(/tmp
in Ubuntu 18.04).
We can then explicitly remove the created directory with std::filesystem::remove_all
after we are done with it.
I'm not sure that the C++ standard guarantees this, but is extremely likely that std::filesystem::temp_directory_path
calls mkdir
, which atomically tries to create the directory and if it can't fails with EEXIST
, so I don't think there can be race conditions across parallel callers.
main.cpp
#include <exception>
#include <fstream>
#include <iostream>
#include <random>
#include <sstream>
#include <filesystem>
std::filesystem::path create_temporary_directory(
unsigned long long max_tries = 1000) {
auto tmp_dir = std::filesystem::temp_directory_path();
unsigned long long i = 0;
std::random_device dev;
std::mt19937 prng(dev());
std::uniform_int_distribution<uint64_t> rand(0);
std::filesystem::path path;
while (true) {
std::stringstream ss;
ss << std::hex << rand(prng);
path = tmp_dir / ss.str();
// true if the directory was created.
if (std::filesystem::create_directory(path)) {
break;
}
if (i == max_tries) {
throw std::runtime_error("could not find non-existing directory");
}
i++;
}
return path;
}
int main() {
auto tmpdir = create_temporary_directory();
std::cout << "create_temporary_directory() = "
<< tmpdir
<< std::endl;
// Use our temporary directory: create a file
// in it and write to it.
std::ofstream ofs(tmpdir / "myfile");
ofs << "asdf\nqwer\n";
ofs.close();
// Remove the directory and its contents.
std::filesystem::remove_all(tmpdir);
}
Compile and run:
g++-8 -std=c++17 -Wall -Wextra -pedantic -o main.out main.cpp -lstdc++fs
./main.out
Sample output:
_directory.out
temp_directory_path() = "/tmp"
create_temporary_directory() = "/tmp/106adc08ff89874c"
For files, see: How to create a temporary text file in C++? Files are a bit different because open
in Linux has the O_TMPFILE
, which creates an anonymous inode that automatically disappears on close, so dedicated temporary file APIs can be more efficient by using that. There is no analogous flag for mkdir
however, so this solution might be optimal.
Tested in Ubuntu 18.04.
Check the mkdtemp
function here.
Boost's Filesystem library provides platform-independent directory functions. It will increase your program size a bit, but using Boost is often better (and often easier) than rolling your own.
http://www.boost.org/doc/libs/1_43_0/libs/filesystem/doc/index.htm
mkdtemp(char *template)
http://www.cl.cam.ac.uk/cgi-bin/manpage?3+mkdtemp
Creates a temporary directory.
There's no standard function to do this, so you'll need to compile different implementations for each platform you target.
On Windows, for example, you should use the temp directory, which can be obtained by a call to GetTempPath().
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