I want to clear the push notification badge count once app is launched.Im not clear where to set the below code.Please give brief description about clearing the badge count.
[UIApplication sharedApplication].applicationIconBadgeNumber = 0;
I want to clear the push notification badge count once app is launched.Im not clear where to set the below code.Please give brief description about clearing the badge count.
[UIApplication sharedApplication].applicationIconBadgeNumber = 0;
You should set this:
[UIApplication sharedApplication].applicationIconBadgeNumber = 0;
in
either of these AppDelegate methods if the application is launched and sent to background then you launch the application didFinishLaunchingWithOptions
method will not be called so use either of these methods:
- (void)applicationWillEnterForeground:(UIApplication *)application
- (void)applicationDidBecomeActive:(UIApplication *)application
For Swift 3+
- func applicationWillEnterForeground(_ application: UIApplication)
- func applicationDidBecomeActive(_ application: UIApplication)
viewDidLoad()
method, it will always give 0,0 result, because CLLocation is not initialized yet. So Use Delegate method to get the location details -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
–
Sulphurbottom in swift 3+
in your AppDelegate.Swift , when your application active clear all like below.
func applicationDidBecomeActive(_ application: UIApplication) {
UIApplication.shared.applicationIconBadgeNumber = 0
}
Well, the better way to do this is to make a function that subtract the badge number then make a UIButton to let the user to clear the badge. In the default mail application, if you read one email the badge will subtract one from the icon. You should never set it 0 at launch or resume, it is meaningless and make the app look crappy. Subtract it when the user interact with that event is the best way to do it. Make your app more professional, if you just reset it when the app launch who know what is the bedges mean, may as well not use it.
You can set that code anywhere in code.. Does not matter. But generally, is kept in UIApplicationDidFinishLaunching
..
UIApplication.shared.applicationIconBadgeNumber = 1
UIApplication.shared.applicationIconBadgeNumber = 0
For iOS 13+
You need to implement either one of these functions in the SceneDelegate.swift file instead of the AppDelegate.swift
func sceneDidBecomeActive(_ scene: UIScene) {
UIApplication.shared.applicationIconBadgeNumber = 0
}
func sceneWillEnterForeground(_ scene: UIScene) {
UIApplication.shared.applicationIconBadgeNumber = 0
}
Think of the AppDelegate as for the App in general, whereas the SceneDelegate is for a specific instance. Better explanation here -> https://mcmap.net/q/206072/-should-my-app-be-updated-to-scene-delegate
Inside ContentView.swift, add the variable:
@Environment(\.scenePhase) var scenePhase
and then add onChange modifier to the outmost stack of your body:
.onChange(of: scenePhase) { newPhase in
if newPhase == .active {
print("Active")
}
else if newPhase == .inactive {
UIApplication.shared.applicationIconBadgeNumber = 0
}
else if newPhase == .background {
UIApplication.shared.applicationIconBadgeNumber = 0
}
}
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