I'm trying to extract euler angles from a rotation matrix. My convetions: Matrix column-major, Coordinate System right-handed, Positive Angle right-handed, Rotation Order YXZ (first heading, then attitude, then bank)
I've found this, but couldn't use it because they use other axes orders: (http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToEuler/index.htm)
/** this conversion uses conventions as described on page:
* http://www.euclideanspace.com/maths/geometry/rotations/euler/index.htm
* Coordinate System: right hand
* Positive angle: right hand
* Order of euler angles: heading first, then attitude, then bank
* matrix row column ordering:
* [m00 m01 m02]
* [m10 m11 m12]
* [m20 m21 m22]*/
public final void rotate(matrix m) {
// Assuming the angles are in radians.
if (m.m10 > 0.998) { // singularity at north pole
heading = Math.atan2(m.m02,m.m22);
attitude = Math.PI/2;
bank = 0;
return;
}
if (m.m10 < -0.998) { // singularity at south pole
heading = Math.atan2(m.m02,m.m22);
attitude = -Math.PI/2;
bank = 0;
return;
}
heading = Math.atan2(-m.m20,m.m00);
bank = Math.atan2(-m.m12,m.m11);
attitude = Math.asin(m.m10);
}