From developer.apple.com, it is described as follows,
ARKit: Integrate iOS device camera and motion features to produce augmented reality experiences in your app or game.
and
RealityKit: Simulate and render 3D content for use in your augmented reality apps.
As I understand, ARKit is AR SDK acts on object detection and tracking, RealityKit is rendering module.
In my project, I imported only RealityKit framework into Xcode for making the AR Application. Plus, I used Reality Composer for creating the experience attached to the image. Finally, my AR application can work completely.
However, I have 2 questions:
- Is RealityKit an AR SDK?
- Which part is responsible for detecting and tracking the image anchor?