C++ - Detours WinSock Hooking
Asked Answered
G

2

5

What I am trying to do is use the Detours library to hook into an applications WinSock2 send() and recv() functions (a packet logger).

While it does work for the send() function, it does not, however, work for the recv() function.

Here is my relevant code:

#include <cstdio>
#include <ctime>
#include <fstream>
#include <iomanip>
#include <string>
#include <windows.h>
#include <detours.h>

#pragma comment( lib, "Ws2_32.lib" )
#pragma comment( lib, "detours.lib" )
#pragma comment( lib, "detoured.lib" )
#pragma comment( lib, "Mswsock.lib" )

std::ofstream Logger;

std::string NowToString() {
    time_t rawtime;
    tm *timeinfo = new tm();
    char buffer[32];

    time( &rawtime );
    localtime_s( timeinfo, &rawtime );

    strftime( buffer, 32, "%m/%d/%Y %I:%M:%S %p", timeinfo );

    delete timeinfo;

    return std::string( buffer );
}

std::string TimeToString() {
    time_t rawtime;
    tm *timeinfo = new tm();
    char buffer[32];

    time( &rawtime );
    localtime_s( timeinfo, &rawtime );

    strftime( buffer, 32, "%I:%M:%S %p", timeinfo );

    delete timeinfo;

    return std::string( buffer );
}

void LogPacket( const char *buf, int len ) {
    Logger << "        0  1  2  3  4  5  6  7   8  9  A  B  C  D  E  F\n";
    Logger << "       -- -- -- -- -- -- -- --  -- -- -- -- -- -- -- --\n";
    Logger << "0000   ";

    for ( int i = 0; i < len; ++i ) {
        if ( i != 0 && i % 16 == 0 ) {
            Logger << "  ";

            int line = ( i / 16 ) - 1;

            for ( int j = 0; j < 16; ++j ) {
                char c = buf[line * 16 + j];

                if ( c >= 32 && c <= 126 ) {
                    Logger << c;
                } else {
                    Logger << '.';
                }
            }

            Logger << "\n" << std::hex << std::setw( 4 ) << std::setfill( '0' ) << i << std::dec << std::setw( 0 ) << "   ";
        } else if ( i % 16 == 8 ) {
            Logger << ' ';
        }

        Logger << std::hex << std::setw( 2 ) << std::setfill( '0' ) << ( int( buf[i] ) & 0xFF ) << ' ';
        Logger << std::dec << std::setw( 0 );

        if ( i == len - 1 ) {
            int remaining = 16 - ( len % 16 );
            int fill = ( remaining * 3 ) + 2;

            if ( remaining >= 8 ) {
                ++fill;
            }

            for ( int j = 0; j < fill; ++j ) {
                Logger << ' ';
            }

            int line = ( i - ( ( len % 16 ) - 1 ) ) / 16 ;

            for ( int k = 0; k < ( len % 16 ); ++k ) {
                char c = buf[line * 16 + k];

                if ( c >= 32 && c <= 126 ) {
                    Logger << c;
                } else {
                    Logger << '.';
                }
            }
        }
    }

    Logger << "\n\n";
}

int ( WINAPI *Real_Send )( SOCKET s, const char *buf, int len, int flags ) = send;
int ( WINAPI *Real_Recv )( SOCKET s, char *buf, int len, int flags ) = recv;
int ( WINAPI *Real_RecvFrom )( SOCKET s, char *buf, int len, int flags, sockaddr *from, int *fromlen ) = recvfrom;
int ( WINAPI *Real_WSARecvEx )( SOCKET s, char *buf, int len, int *flags ) = WSARecvEx;

int WINAPI Mine_Send( SOCKET s, const char* buf, int len, int flags );
int WINAPI Mine_Recv( SOCKET s, char *buf, int len, int flags );
int WINAPI Mine_RecvFrom( SOCKET s, char *buf, int len, int flags, sockaddr *from, int *fromlen );
int WINAPI Mine_WSARecvEx( SOCKET s, char *buf, int len, int *flags );

int WINAPI Mine_Send( SOCKET s, const char *buf, int len, int flags ) {
    Logger << TimeToString() << ": Client -> Server (Length: " << len << " bytes)\n\n";
    LogPacket( buf, len );
    Logger << std::endl;

    return Real_Send( s, buf, len, flags );
}

int WINAPI Mine_Recv( SOCKET s, char *buf, int len, int flags ) {
    Logger << TimeToString() << ": Server -> Client (Length: " << len << " bytes)\n\n";
    LogPacket( buf, len );
    Logger << std::endl;

    return Real_Recv( s, buf, len, flags );
}

int WINAPI Mine_RecvFrom( SOCKET s, char *buf, int len, int flags, sockaddr *from, int *fromlen ) {
    Logger << TimeToString() << ": Server -> Client (Length: " << len << " bytes)*\n\n";
    LogPacket( buf, len );
    Logger << std::endl;

    return Real_RecvFrom( s, buf, len, flags, from, fromlen );
}

int WINAPI Mine_WSARecvEx( SOCKET s, char *buf, int len, int *flags ) {
    Logger << TimeToString() << ": Server -> Client (Length: " << len << " bytes)**\n\n";
    LogPacket( buf, len );
    Logger << std::endl;

    return Real_WSARecvEx( s, buf, len, flags );
}

BOOL WINAPI DllMain( HINSTANCE, DWORD dwReason, LPVOID ) {
    switch ( dwReason ) {
        case DLL_PROCESS_ATTACH:    
            Logger.open( "C:\\Packets.txt", std::ios::out | std::ios::app | std::ios::ate );

            if ( Logger.tellp() > 0 ) {
                Logger << "\n\n\n";
            }

            Logger << "##\n## Logging Started (" << NowToString() << ")\n##\n\n\n";

            DetourTransactionBegin();
            DetourUpdateThread( GetCurrentThread() );
            DetourAttach( &(PVOID &)Real_Send, Mine_Send );
            DetourAttach( &(PVOID &)Real_Recv, Mine_Recv );
            DetourAttach( &(PVOID &)Real_RecvFrom, Mine_RecvFrom );
            DetourAttach( &(PVOID &)Real_WSARecvEx, Mine_WSARecvEx );
            DetourTransactionCommit();

            break;

        case DLL_PROCESS_DETACH:
            Logger << "##\n## Logging Stopped (" << NowToString() << ")\n##";
            Logger.close();

            DetourTransactionBegin();
            DetourUpdateThread( GetCurrentThread() );
            DetourDetach( &(PVOID &)Real_Send, Mine_Send );
            DetourDetach( &(PVOID &)Real_Recv, Mine_Recv );
            DetourDetach( &(PVOID &)Real_RecvFrom, Mine_RecvFrom );
            DetourDetach( &(PVOID &)Real_WSARecvEx, Mine_WSARecvEx );
            DetourTransactionCommit();

            break;
    }

    return TRUE;
}

Any ideas?

EDIT: So I've hooked recvfrom(), and WSARecvEx() as well, and it still doesn't log the outgoing packets! I've updated my code with my exact code.

Grandfatherly answered 29/4, 2009 at 13:13 Comment(0)
G
4

Well, a few months later I figured it out: I was hooking WinSock 2 functions when I should have been hooking WinSock 1.1's send()/recv()!

Grandfatherly answered 3/8, 2009 at 2:9 Comment(2)
How to choose which version to hook?Mcgaha
@Mcgaha Sorry i'm a bit late, but you are supposed to know which version your application uses. If you open your app with x32dbg, go to symbols tab et check if you see ws2_32.dll. if you see it, then it's probably winsocks2 if it's probably winsocks1Jawbreaker
A
4

To use hooking effectively you need to make sure you really hook all of the relevant endpoints or atleast a common denominator that is ensured to be called eventually from all of them.
In the case of recv() I think its possible that the application actually calls WSARecv() instead.
You can use depends.exe to find out exactly what functions does the application/library import from Ws2_32.dll to know which ones you need to hook.

Addition answered 29/4, 2009 at 13:20 Comment(1)
I did that and it uses 3 functions: recv(), recvfrom(), and WSARecvEx(). On a side note: I thought send() and recv() were always called, even from WSARecv() and other functions like that, maybe I thought wrong!Grandfatherly
G
4

Well, a few months later I figured it out: I was hooking WinSock 2 functions when I should have been hooking WinSock 1.1's send()/recv()!

Grandfatherly answered 3/8, 2009 at 2:9 Comment(2)
How to choose which version to hook?Mcgaha
@Mcgaha Sorry i'm a bit late, but you are supposed to know which version your application uses. If you open your app with x32dbg, go to symbols tab et check if you see ws2_32.dll. if you see it, then it's probably winsocks2 if it's probably winsocks1Jawbreaker

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