hey i m trying the record the gameplay of my game so that i can upload its video to youtube from device itself...m trying to do same thing as Talking tomcat app for iphone..recording the video then playing it ,etc...
i m using glReadPixels() for reading framebuffer data and then writing it to video with the help of AVAssetWriter in AVFoundation framwork. But reading the data on each drawing decreases the FPS from around 30-35 to 2-3 only while using glReadPixels.
i think Talking tomcat is also made with the help of Opengl ES it also has the video recording facility but it doesnot slows down while reading each frame any idea.... ?