I ran into the same issue and found a fix that works for me. My theory is, that when the swipe is very fast but doesn't go very far (doesn't reach the set fractional threshold), the layout just immediately resets. In this case (DismissToStart), meaning the view snaps back to the right screen edge, giving us the value of 1.0f for the threshold and thus triggering the confirmStateChange because the fraction is per definition higher than our threshold. The problem being that our threshold is measured from the right screen edge, and this fracion (in my theory) is measured from the left screen edge.
So my solution is to track the current fractional value, and inside confirmStateChange
check if the current value is higher than the threshold, BUT NOT 1.0f. In a real world scenario, I think it's impossible to reach 1.0 with actual swiping the finger from right to left, so the solution seems safe to me.
val dismissThreshold = 0.25f
val currentFraction = remember { mutableStateOf(0f) }
val dismissState = rememberDismissState(
confirmStateChange = {
if (it == DismissValue.DismissedToStart) {
if (currentFraction.value >= dismissThreshold && currentFraction.value < 1.0f) {
onSwiped(item)
}
}
dismissOnSwipe
}
)
SwipeToDismiss(
state = dismissState,
modifier = Modifier.animateItemPlacement(),
directions = setOf(DismissDirection.EndToStart),
dismissThresholds = { direction ->
FractionalThreshold(dismissThreshold)
},
background = {
Box(...) {
currentFraction.value = dismissState.progress.fraction
...
}
}
dismissContent = {...}
)