I am currently trying to transfer some JSON data over the network from a client to a server using the socket API of boost-asio. My client essentially does this:
int from = 1, to = 2;
boost::asio::streambuf buf;
ostream str(&buf);
str << "{"
<< "\"purpose\" : \"request\"" << "," << endl
<< "\"from\" : " << from << "," << endl
<< "\"to\" : " << to << "," << endl
<< "}" << endl;
// Start an asynchronous operation to send the message.
boost::asio::async_write(socket_, buf,
boost::bind(&client::handle_write, this, _1));
On the server side I have the choice between various boost::asio::async_read*
functions.
I wanted to use JsonCpp to parse the received data. Studying the JsonCpp API (http://jsoncpp.sourceforge.net/class_json_1_1_reader.html) I found that the Reader operates on top of either a std::string
, a char* array or a std::istream
which I could operate from the boost::asio::streambuf
passed to the functions.
The point is that as far as I know it is not necessarily the case that the entire content is transferred at once, so I would need some kind of confirmation that the buffer contains sufficient data to process the entire document using JsonCpp. How can I assure that the buffer contains enough data?