The documentation shows this C# snippet:
async void DisplayDeleteFileDialog(){
ContentDialog deleteFileDialog = new ContentDialog{
Title = "Delete file permanently?",
Content = "If you delete this file, you won't be able to recover it. Do you want to delete it?",
PrimaryButtonText = "Delete",
CloseButtonText = "Cancel"
};
ContentDialogResult result = await deleteFileDialog.ShowAsync();
// Delete the file if the user clicked the primary button.
/// Otherwise, do nothing.
if (result == ContentDialogResult.Primary) {
// Delete the file.
}
else {
// The user clicked the CLoseButton, pressed ESC, Gamepad B, or the system back button.
// Do nothing.
}
}
What I'm requesting is a C++/winRT version of this snippet.