Are 2 and 3 boxing/unboxing examples?
1) The documentation example:
int i = 123;
object iBoxed = i;
i = (int) iBoxed;
2: Is the boxing/unboxing as well?
int i = 123;
object iBoxed = i;
i = Int32.Parse(iBoxed.ToString());
3: Is the boxing/unboxing as well?
int i = 123;
object iBoxed = i;
i = Convert.ToInt32(iBoxed);
I assume that in all examples technically happens the same.
- A value type is created on the stack
- A reference is created on the stack, the value is copied to the heap.
- The heap value is copied to the reference. The reference gets deleted.
So I guess 2 und 3 are examples for boxing/unboxing?