Dual screen application
Asked Answered
E

2

5

I have to run an application in dual screen mode. How can I run the application on both screen as independent window but sharing the same application model?

Eades answered 15/11, 2012 at 11:17 Comment(0)
R
8

If i am not wrong,this eg may help you. 1st position your frames on each screen devices.

frame1.setLocation(pointOnFirstScreen);
frame2.setLocation(pointOnSecondScreen);

to maximize:

frame.setExtendedState(Frame.MAXIMIZED_BOTH);

working example:

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Frame;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Point;
import javax.swing.BorderFactory;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextArea;
import javax.swing.SwingUtilities;

public class GuiApp1 {
protected void twoscreen() {
    Point p1 = null;
    Point p2 = null;
    for (GraphicsDevice gd : GraphicsEnvironment.getLocalGraphicsEnvironment ().getScreenDevices()) {
        if (p1 == null) {
            p1 = gd.getDefaultConfiguration().getBounds().getLocation();
        } else if (p2 == null) {
            p2 = gd.getDefaultConfiguration().getBounds().getLocation();
        }
    }
    if (p2 == null) {
        p2 = p1;
    }
    createFrameAtLocation(p1);
    createFrameAtLocation(p2);
 }

 private void createFrameAtLocation(Point p) {
    final JFrame frame = new JFrame();
    frame.setTitle("Test frame on two screens");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    JPanel panel = new JPanel(new BorderLayout());
    final JTextArea textareaA = new JTextArea(24, 80);
    textareaA.setBorder(BorderFactory.createLineBorder(Color.DARK_GRAY, 1));
    panel.add(textareaA, BorderLayout.CENTER);
    frame.setLocation(p);
    frame.add(panel);
    frame.pack();
    frame.setExtendedState(Frame.MAXIMIZED_BOTH);
    frame.setVisible(true);
 }

 public static void main(String[] args) {
    SwingUtilities.invokeLater(new Runnable() {


        public void run() {
            new GuiApp1().twoscreen();
        }
    });
 }

}
Raye answered 15/11, 2012 at 11:46 Comment(0)
K
2

You need to take a look at the GraphicsDevice API, you can find a great example there.

Sourced from Oracle:

In a multi-screen environment, the GraphicsConfiguration objects can be used to render components on multiple screens. The following code sample demonstrates how to create a JFrame object for each GraphicsConfiguration on each screen device in the GraphicsEnvironment:

GraphicsEnvironment ge = GraphicsEnvironment.
   getLocalGraphicsEnvironment();
   GraphicsDevice[] gs = ge.getScreenDevices();
   for (int j = 0; j < gs.length; j++) { 
      GraphicsDevice gd = gs[j];
      GraphicsConfiguration[] gc =
        gd.getConfigurations();
      for (int i=0; i < gc.length; i++) {
         JFrame f = new
         JFrame(gs[j].getDefaultConfiguration());
         Canvas c = new Canvas(gc[i]); 
         Rectangle gcBounds = gc[i].getBounds();
         int xoffs = gcBounds.x;
         int yoffs = gcBounds.y;
           f.getContentPane().add(c);
           f.setLocation((i*50)+xoffs, (i*60)+yoffs);
         f.show();
      }
}
Knotted answered 15/11, 2012 at 11:19 Comment(1)
+1 to the info provided. But one thingy that confuses me in your answer is, since when MSDN started providing tips for Java, as stated in your answer as Sourced from MSDN ?Partida

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