How do I add a new method to an object "on the fly"?
$me= new stdClass;
$me->doSomething=function ()
{
echo 'I\'ve done something';
};
$me->doSomething();
//Fatal error: Call to undefined method stdClass::doSomething()
How do I add a new method to an object "on the fly"?
$me= new stdClass;
$me->doSomething=function ()
{
echo 'I\'ve done something';
};
$me->doSomething();
//Fatal error: Call to undefined method stdClass::doSomething()
You can harness __call
for this:
class Foo
{
public function __call($method, $args)
{
if (isset($this->$method)) {
$func = $this->$method;
return call_user_func_array($func, $args);
}
}
}
$foo = new Foo();
$foo->bar = function () { echo "Hello, this function is added at runtime"; };
$foo->bar();
__call
was intended for, and it might be in use otherwise already. I would feel uneasy using this from a coding style point of view. On the other hand, it is elegant, can be extended with error checks (like when $method
doesn't exist) and could be defined in some core class somewhere and then passed on to all objects. –
Marder $this
in it.) This is making me think it's best not to use this at all at this moment in PHP - maybe PHP 6 adds this natively. –
Marder array_unshift($args, $this);
before the method call, so that the function gets a reference to the object without explicitly needing to bind it... –
Joijoice $this
- of course you can't use $this
in reference to the object you're dynamically creating! Why would you be able to? $this
will reference the parent object of the closure -- that's very well known common knowledge with closures. If you want $this
to reference anything else, a closure is likely not your solution. In my case, that's exactly what it should be, example: $object->testStuff->somethingCool()->testStuff->somethingElse();
-- how else could you chain those commands without $self
referencing the parent object of the callback? :P –
Mara __call()
method. –
Shelba With PHP 7 you can use anonymous classes, which eliminates the stdClass
limitation.
$myObject = new class {
public function myFunction(){}
};
$myObject->myFunction();
Using simply __call in order to allow adding new methods at runtime has the major drawback that those methods cannot use the $this instance reference. Everything work great, till the added methods don't use $this in the code.
class AnObj extends stdClass
{
public function __call($closure, $args)
{
return call_user_func_array($this->{$closure}, $args);
}
}
$a=new AnObj();
$a->color = "red";
$a->sayhello = function(){ echo "hello!";};
$a->printmycolor = function(){ echo $this->color;};
$a->sayhello();//output: "hello!"
$a->printmycolor();//ERROR: Undefined variable $this
In order to solve this problem you can rewrite the pattern in this way
class AnObj extends stdClass
{
public function __call($closure, $args)
{
return call_user_func_array($this->{$closure}->bindTo($this),$args);
}
public function __toString()
{
return call_user_func($this->{"__toString"}->bindTo($this));
}
}
In this way you can add new methods that can use the instance reference
$a=new AnObj();
$a->color="red";
$a->sayhello = function(){ echo "hello!";};
$a->printmycolor = function(){ echo $this->color;};
$a->sayhello();//output: "hello!"
$a->printmycolor();//output: "red"
Update: The approach shown here has a major shortcoming: The new function is not a fully qualified member of the class;
$this
is not present in the method when invoked this way. This means that you would have to pass the object to the function as a parameter if you want to work with data or functions from the object instance! Also, you will not be able to accessprivate
orprotected
members of the class from these functions.
Good question and clever idea using the new anonymous functions!
Interestingly, this works: Replace
$me->doSomething(); // Doesn't work
by call_user_func on the function itself:
call_user_func($me->doSomething); // Works!
what doesn't work is the "right" way:
call_user_func(array($me, "doSomething")); // Doesn't work
if called that way, PHP requires the method to be declared in the class definition.
Is this a private
/ public
/ protected
visibility issue?
Update: Nope. It's impossible to call the function the normal way even from within the class, so this is not a visibility issue. Passing the actual function to call_user_func()
is the only way I can seem to make this work.
This worked for me:
$obj = new stdClass();
$obj->test = function(){
return 'Hi!';
};
return ($obj->test)();
you can also save functions in an array:
<?php
class Foo
{
private $arrayFuncs=array();// array of functions
//
public function addFunc($name,$function){
$this->arrayFuncs[$name] = $function;
}
//
public function callFunc($namefunc,$params=false){
if(!isset($this->arrayFuncs[$namefunc])){
return 'no function exist';
}
if(is_callable($this->arrayFuncs[$namefunc])){
return call_user_func($this->arrayFuncs[$namefunc],$params);
}
}
}
$foo = new Foo();
//Save function on array variable with params
$foo->addFunc('my_function_call',function($params){
return array('data1'=>$params['num1'],'data2'=>'qwerty','action'=>'add');
});
//Save function on array variable
$foo->addFunc('my_function_call2',function(){
return 'a simple function';
});
//call func 1
$data = $foo->callFunc('my_function_call',array('num1'=>1224343545));
var_dump($data);
//call func 2
$data = $foo->callFunc('my_function_call2');
var_dump($data);
?>
To see how to do this with eval, you can take a look at my PHP micro-framework, Halcyon, which is available on github. It's small enough that you should be able to figure it out without any problems - concentrate on the HalcyonClassMunger class.
Without the __call
solution, you can use bindTo
(PHP >= 5.4), to call the method with $this
bound to $me
like this:
call_user_func($me->doSomething->bindTo($me, null));
The complete script could look like this:
$me = new stdClass;
// Property for proving that the method has access to the above object:
$me->message = "I\'ve done something";
$me->doSomething = function () {
echo $this->message;
};
call_user_func($me->doSomething->bindTo($me)); // "I've done something"
Alternatively, you could assign the bound function to a variable, and then call it without call_user_func
:
$f = $me->doSomething->bindTo($me);
$f();
There's a similar post on stackoverflow that clears out that this is only achievable through the implementation of certain design patterns.
The only other way is through the use of classkit, an experimental php extension. (also in the post)
Yes it is possible to add a method to a PHP class after it is defined. You want to use classkit, which is an "experimental" extension. It appears that this extension isn't enabled by default however, so it depends on if you can compile a custom PHP binary or load PHP DLLs if on windows (for instance Dreamhost does allow custom PHP binaries, and they're pretty easy to setup).
karim79 answer works however it stores anonymous functions inside method properties and his declarations can overwrite existing properties of same name or does not work if existing property is private
causing fatal error object unusable i think storing them in separate array and using setter is cleaner solution. method injector setter can be added to every object automatically using traits.
P.S. Of course this is hack that should not be used as it violates open closed principle of SOLID.
class MyClass {
//create array to store all injected methods
private $anon_methods = array();
//create setter to fill array with injected methods on runtime
public function inject_method($name, $method) {
$this->anon_methods[$name] = $method;
}
//runs when calling non existent or private methods from object instance
public function __call($name, $args) {
if ( key_exists($name, $this->anon_methods) ) {
call_user_func_array($this->anon_methods[$name], $args);
}
}
}
$MyClass = new MyClass;
//method one
$print_txt = function ($text) {
echo $text . PHP_EOL;
};
$MyClass->inject_method("print_txt", $print_txt);
//method
$add_numbers = function ($n, $e) {
echo "$n + $e = " . ($n + $e);
};
$MyClass->inject_method("add_numbers", $add_numbers);
//Use injected methods
$MyClass->print_txt("Hello World");
$MyClass->add_numbers(5, 10);
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