What is the difference between static const
and const
?
For example:
static const int a=5;
const int i=5;
Is there any difference between them? When would you use one over the other?
What is the difference between static const
and const
?
For example:
static const int a=5;
const int i=5;
Is there any difference between them? When would you use one over the other?
The difference is the linkage.
// At file scope
static const int a=5; // internal linkage
const int i=5; // external linkage
If the i
object is not used outside the translation unit where it is defined, you should declare it with the static
specifier.
This enables the compiler to (potentially) perform further optimizations and informs the reader that the object is not used outside its translation unit.
const int i = 5;
has external linkage?? In C++ it doesn't... –
Constanta const
has nothing to do with C++ const
. –
Subtropics static
determines visibility outside of a function or a variables lifespan inside. So it has nothing to do with const
per se.
const
means that you're not changing the value after it has been initialised.
static
inside a function means the variable will exist before and after the function has executed.
static
outside of a function means that the scope of the symbol marked static
is limited to that .c file and cannot be seen outside of it.
Technically (if you want to look this up), static
is a storage specifier and const
is a type qualifier.
The difference is the linkage.
// At file scope
static const int a=5; // internal linkage
const int i=5; // external linkage
If the i
object is not used outside the translation unit where it is defined, you should declare it with the static
specifier.
This enables the compiler to (potentially) perform further optimizations and informs the reader that the object is not used outside its translation unit.
const int i = 5;
has external linkage?? In C++ it doesn't... –
Constanta const
has nothing to do with C++ const
. –
Subtropics It depends on whether these definitions are inside of a function or not. The answer for the case outside a function is given by ouah, above. Inside of a function the effect is different, illustrated by the example below:
#include <stdlib.h>
void my_function() {
const int foo = rand(); // Perfectly OK!
static const int bar = rand(); // Compile time error.
}
If you want a local variable to be "really constant," you have to define it not just "const" but "static const".
foo
the variable is re-initialised every time my_function()
is called, resulting in a different random value being assigned. In the case of bar
the variable initialised only once, the first time my_function()
is called resulting in the same value being assigned for the lifetime of the program. Hence static storage duration. –
Zhdanov bar
due to rand()
not being a compile-time constant. –
Zhdanov const int i=5;
i
value you can modify by using a pointer if i
is defined and declared locally,
if it is static const int a=5;
or const int i=5;
globally , you can not modify since it is stored in RO memory in Data Segment.
#include <stdio.h>
//const int a=10; /* can not modify */
int main(void) {
// your code goes here
//static const int const a=10; /* can not modify */
const int a=10;
int *const ptr=&a;
*ptr=18;
printf("The val a is %d",a);
return 0;
}
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