When you print self.data
, you should see a list of paths printed out. Anyway, I wrote up a tutorial on drag-n-drop a while ago which shows how to do this. Here's a slightly modified version of my code that both prints out the file paths to stdout and to a text control too:
import wx
########################################################################
class MyFileDropTarget(wx.FileDropTarget):
""""""
#----------------------------------------------------------------------
def __init__(self, window):
"""Constructor"""
wx.FileDropTarget.__init__(self)
self.window = window
#----------------------------------------------------------------------
def OnDropFiles(self, x, y, filenames):
"""
When files are dropped, write where they were dropped and then
the file paths themselves
"""
self.window.SetInsertionPointEnd()
self.window.updateText("\n%d file(s) dropped at %d,%d:\n" %
(len(filenames), x, y))
print filenames
for filepath in filenames:
self.window.updateText(filepath + '\n')
########################################################################
class DnDPanel(wx.Panel):
""""""
#----------------------------------------------------------------------
def __init__(self, parent):
"""Constructor"""
wx.Panel.__init__(self, parent=parent)
file_drop_target = MyFileDropTarget(self)
lbl = wx.StaticText(self, label="Drag some files here:")
self.fileTextCtrl = wx.TextCtrl(self,
style=wx.TE_MULTILINE|wx.HSCROLL|wx.TE_READONLY)
self.fileTextCtrl.SetDropTarget(file_drop_target)
sizer = wx.BoxSizer(wx.VERTICAL)
sizer.Add(lbl, 0, wx.ALL, 5)
sizer.Add(self.fileTextCtrl, 1, wx.EXPAND|wx.ALL, 5)
self.SetSizer(sizer)
#----------------------------------------------------------------------
def SetInsertionPointEnd(self):
"""
Put insertion point at end of text control to prevent overwriting
"""
self.fileTextCtrl.SetInsertionPointEnd()
#----------------------------------------------------------------------
def updateText(self, text):
"""
Write text to the text control
"""
self.fileTextCtrl.WriteText(text)
########################################################################
class DnDFrame(wx.Frame):
""""""
#----------------------------------------------------------------------
def __init__(self):
"""Constructor"""
wx.Frame.__init__(self, parent=None, title="DnD Tutorial")
panel = DnDPanel(self)
self.Show()
#----------------------------------------------------------------------
if __name__ == "__main__":
app = wx.App(False)
frame = DnDFrame()
app.MainLoop()