My AutoIt script sends a list of clicks and key-presses to automate an old closed source application.
It has bugs so I want to know how I can debug AutoIt scripts. Or at least output the script's line number (to show code executed in real time).
My AutoIt script sends a list of clicks and key-presses to automate an old closed source application.
It has bugs so I want to know how I can debug AutoIt scripts. Or at least output the script's line number (to show code executed in real time).
In SciTE from Tools select “Trace: Add trace lines”. This will add a ConsoleWrite to each line if nothing is selected. If you select some code first it will add ConsoleWrite lines to what you have selected.
If you are getting an error in your compiled code you can add this to the top of your script before compiling it. When it errors out it will give you the right line number in your script.
#Au3Stripper_Parameters=/mo
How can I debug AutoIt code?
As per Documentation - Intro - AutoIt Syntax Checker (Au3Check):
Checks the script for syntax errors.
Example:
#AutoIt3Wrapper_Au3Check_Parameters=-q -d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w 7
Reports (almost) every non-runtime error, prior to execution and compile.
… show me which code is executed in real time …
As per Documentation - Function Reference - AutoItSetOption()
:
TrayIconDebug
If enabled shows the current script line in the tray icon tip to help debugging.
Example:
AutoItSetOption("TrayIconDebug", 1)
#AutoIt3Wrapper_Run_Debug_Mode=Y
runs script with console debugging.
Due to prepended include files, line numbers (in error messages) of compiled scripts do not match original .au3 file. As per Documentation - SciTE4AutoIt3 - Au3Stripper:
If there are no errors, run Au3Stripper to create an Stripped source file Scriptname_Stripped in the same folder containing all the source (the script and any #include files)
Example:
#AutoIt3Wrapper_Run_Au3Stripper=y
Line numbers in error messages of compiled scripts match those in scriptname_stripped.au3
now (present after compile).
ConsoleWrite()
. Add #AutoIt3Wrapper_Change2CUI=y
if to be read from compiled script.
@error
, @extended
and @ScriptLineNumber
SciTE4AutoIt3
> Tools
> Trace: Add Trace Lines
inserts such a command for every line. Displays current @error
code (and concerning line).SciTE4AutoIt3
> Tools
> Debug to Console
(Alt + D) inserts such a command for currently selected line. Displays @ScriptLineNumber
, return value and @error
code. Executes original line a second time for its return value (may be undesired).VarGetType()
returns the internal type representation of a variant._ArrayDisplay()
to view structure and content of array variables.As per Documentation - User Defined Function Reference - _Assert()
:
Display a message if assertion fails
Related. Useful for regression tests and to verify edge cases and assumptions (or to simply abort in case of unexpected circumstances). Related functions include:
IsBinary()
IsBool()
IsDllStruct()
IsFloat()
IsHWnd()
IsInt()
IsNumber()
IsPtr()
IsString()
IsDeclared()
IsFunc()
IsKeyWord()
FileExists()
Generally functions return either- (or a combination of) return value or -error code. Non 0
error code values (sometimes negative) signify failure. Return values (if used as such) alternate between 0
(failure) and 1
(success).
Handle errors as they appear. Scripts debug themselves provided for correct error handling. Avoid progressively nesting If
-statements. Example:
Global Enum $RANDOM_FLT, _
$RANDOM_INT
Global Enum $ERROR_OK, _
$ERROR_AIR, _
$ERROR_WATER, _
$ERROR_FOOD, _
$ERROR_ENUM
Global $g_aError[$ERROR_ENUM]
$g_aError[$ERROR_OK] = 'survived'
$g_aError[$ERROR_AIR] = 'no air'
$g_aError[$ERROR_WATER] = 'no water'
$g_aError[$ERROR_FOOD] = 'no food'
Global Const $g_sMsgConsole = 'error:%i - %s\n'
While True
Live()
If @error Then
ConsoleWrite(StringFormat($g_sMsgConsole, @error, $g_aError[@error])); And one of following:
ContinueLoop
; ExitLoop
; Return; If in Local scope.
; Exit @error
EndIf
; Continuation conditional to successful execution of Live():
ConsoleWrite(StringFormat($g_sMsgConsole, @error, $g_aError[@error]))
WEnd
Func Live()
Local Const $iError = Random($ERROR_OK, $ERROR_ENUM - 1, $RANDOM_INT), _
$iExtended = 0, _
$iReturn = $iError ? 0 : 1
Return SetError($iError, $iExtended, $iReturn)
EndFunc
Live()
Switch @error
Case $ERROR_AIR
; Handle specific error here.
Case $ERROR_WATER
; Handle specific error here.
Case $ERROR_FOOD
; Handle specific error here.
EndSwitch
Return values enable constructs like:
If Not SomeFunction() Then
; Handle here.
EndIf
; Continuation of script here.
Correlating error codes to text messages may help. Especially useful if shared among multiple related functions that call upon each other transparently returning encountered error codes (some FindOnPage()
returning $ERR_PAGELOAD
from a LoadPage()
dependency for example).
In SciTE from Tools select “Trace: Add trace lines”. This will add a ConsoleWrite to each line if nothing is selected. If you select some code first it will add ConsoleWrite lines to what you have selected.
If you are getting an error in your compiled code you can add this to the top of your script before compiling it. When it errors out it will give you the right line number in your script.
#Au3Stripper_Parameters=/mo
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