I have a C++ library in my hands that needs to be compiled in a form of .dylib for iOS. I have used iOS-cmake and that tool has built a library and created Xcode solution where I can find the library in targets section.
So I open Xcode solution, choose the target and hit Build
which results in an error:
Signing for "my_library" requires a development team. Select a development team in the Signing & Capabilities editor.
The problem here is that library targets in Xcode doesn't have Signing option. Target config contains only these tabs:
So my question is - how to get around that? Can I sign a library target using Run Script
?
Please advise me how to approach this task. Thank you in advance!