It wasn't the ideal solution, but I found an alternative to node.js for accomplishing the same end goal in PhantomJS. Simply create an HTML file containing the chart (test.html) and like node.js, create a JS file containing your code (test.js). Then run your JS file with PhantomJS.
In your JS file, open your HTML file as a webpage, then render it, either saving the image buffer to a file:
var page = require('webpage').create();
page.open('test.html', function () {
page.render('test.png');
phantom.exit();
});
Then run it:
phantomjs test.js
To dynamically create a chart, create the following JS file (test2.js):
var system = require('system');
var page = require('webpage').create();
page.onCallback = function(data)
{
page.clipRect = data.clipRect;
page.render('test.png');
phantom.exit();
};
page.includeJs('http://ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js', function()
{
page.includeJs('https://www.google.com/jsapi', function()
{
page.evaluate(function(chartType, data_json, options_json)
{
var div = $('<div />').attr('id', 'chart').width(900).height(500).appendTo($('body'));
google.load("visualization", "1",
{
packages:[chartType == 'GeoChart' ? 'geochart' : 'corechart'],
callback: function()
{
data_arr = $.parseJSON(data_json);
data = google.visualization.arrayToDataTable(data_arr);
options = $.parseJSON(options_json);
chart = new google.visualization[chartType]($(div).get(0));
google.visualization.events.addListener(chart, 'ready', function()
{
window.callPhantom(
{
clipRect: $(div).get(0).getBoundingClientRect()
});
});
chart.draw(data, options);
}
});
}, system.args[1], system.args[2], system.args[3]);
});
});
Then run it:
phantomjs test2.js LineChart '[["Date","Steve","David","Other"],["Dec 31",8,5,3],["Jan 1",7,10,4],["Jan 2",9,4,3],["Jan 3",7,5,3]]' '{"hAxis.slantedText":true}'
phantomjs test2.js PieChart '[["Employee","Calls"],["Steve",31],["David",24],["Other",13]]' '{"is3D":true}'
phantomjs test2.js GeoChart '[["State","Calls"],["US-CA",7],["US-TX",5],["US-FL",4],["US-NY",8]]' '{"region":"US","resolution":"provinces"}'
To get the image data from an external script, make a copy of test2.js (test3.js) and change
page.render('test.png');
to
console.log(page.renderBase64('png'));
Then call it (from PHP, for example):
<?php
$data = array(
array("Employee", "Calls"),
array("Steve", 31),
array("David", 24),
array("Other", 13)
);
$options = array(
"is3D" => true
);
$command = "phantomjs test3.js PieChart '" . json_encode($data) . "' '" . json_encode($options) . "'";
unset($output);
$result = exec($command, $output);
$base64_image = implode("\n", $output);
$image = base64_decode($base64_image);
?>
NOTE: Looking back on this whole process, the problem I was having with node.js was possibly that I didn't setup callbacks or timeouts to wait until the charts were "ready".
container
that you used hereconst chart = new google.visualization.BarChart(container);
– Macrogamete