Is it possible to call C# lexical/syntactic analyzers without compilation?
Asked Answered
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Considering this question of SO, where whole C# in-memory compiler is being called. When only lexical and syntactic analyzing is required: parse text as a stream of lexemes, check them and exit.

Is it possible in current version of System.CodeDom.Compiler, if not - will it be?

Elaboration answered 9/4, 2010 at 20:59 Comment(1)
Not to resurrect a dead question, but if you're still trying to do this, check out the Roslyn CTP. It's pretty awesome.Compartmentalize
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If you can use Mono, I believe it has a C# parser/lexer you may be able to use.

Here's a link to look into. As for what the MS C# team is planning to do, there is some talk of at some point making the C# compiler into a "service" - but it's unclear what that means or when that will happen.

Caceres answered 9/4, 2010 at 21:0 Comment(1)
True. The Microsoft C# team might break open their compiler in C# 5.0, but that will take awhile.Ardrey
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While it might look like the code is compiled in-memory (CompilerParameters.GenerateInMemory), that's not what actually happens. The same compiler as the one used in Visual Studio is used to compile the code (csc.exe). It gets started by CreateProcess (much like Process.Start) and runs out-of-process to compile the code to an assembly on disk in a temporary folder. The GenerateInMemory option invokes Assembly.LoadFrom() to load the assembly.

You'll get the equivalent of a syntax check simply by setting GenerateInMemory to false and delete the OutputAssembly after it is done.

While this might sound kinda backwards, the huge benefit it has is that this won't put any memory pressure on your process. This will hold you over until C# 5.0 ships.

Pascual answered 9/4, 2010 at 21:48 Comment(3)
So GenerateInMemory=false is faster because it doesn't load assembly to memory after successful build?Elaboration
That's correct. I doubt you'd notice though. You really don't want to load the assembly anyway, can't unload it.Pascual
Thanks a lot! I have a project using C# CodeDom, you gave very useful tip. First I thought that the process goes quite the contrary: assembly is being generated in memory and saved on diskElaboration

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