I am trying to implement a turn-based app, and there is no problem with sending turn data, but I see no way of receiving data automatically. So far, I have found out that much:
There is a
GKTurnBasedEventHandlerDelegate
-protocol. It is easy to implement, but where do I set that object to be a delegate of whatever it has to be a delegate of? It does not seem to be a delegate ofGKTurnBasedMatch
, orGKTurnBasedMatchmakerViewController
, orGKMatchMaker
.There is also a method of
GKTurnBasedMatch
which is calledloadMatchDataWithCompletionhandler
, but, as far as I understand, it is only called once when you kinda have a gut feeling that the match needs to be updated. How am I to know that it has to be updated? Do I have to fire this function every second or so?
Thanks in advance.
UPDATE: I have set [GKTurnBasedEventHandler sharedTurnBasedEventHandler].delegate
to be a static instance that implements GKTurnBasedEventHandlerDelegate
. It still never gets called.