You can find it on blog
1. First
Double is a reference type so you can use it as template argument
For Example :
public class Tmp<T> {
public Tmp() {
}
}
If you want to create a class like That.
Then you have to pass reference type, while creating object of in.
For example
new Tmp<Integer>()
You will get an error if you create object like :
new Tmp<int>()
2. Second
Only because of Wrapper classes it is possible to do generic datatype programming.
For example bellow method accept any kind of number (Byte, Integer, Double, Short, Float, Long, BigDecimal, BigInteger, AtomicInteger, AtomicLong
) and return the Integer
addition of that numbers.
public Integer add(Number a, Number b){
return a.intValue() + b.intValue();
}
3. Third
In earlier version of Java is not supporting AutoBoxing and AutoUnboxing.
So, if You use that version of Java then you can easily differentiate the both.
For example if you use Java 1.4 or earlier version then:
Integer a = 1; // Auto Boxing(Not Works)
Integer a2 = new Integer(2); // Boxing (It Works)
4. Fourth
The Storage of both also differ Primitive types are stored in Stack
while reference types are store in Heap
5. Fifth
You can use functionality of that class like parsing string to Integer, Double, etc and use consents of the same.
Here are the functions and consents of Integer
class
6. Sixth
You can serialize Integer
while it is not possible with int
7. Seventh
You can pass Integer
as a RMI method but the same is not possible with int
Note : Both Integer
and int
can be part of another object in RMI argument in fact inside the Integer
class they store value in int
.
8. Eighth
Variable of int
is mutable (It is not the case with final int
) while Integer
is immutable. It will create new object when we change the value.
==
comparison on floats is just an example :) #1088716 – Mooney