I looked into GCDAsyncSocket.m at the code that handles read timeout. If I don't extend the timeout, it seems that socket got closed and there is no option to the socket alive keep. I can't use infinite timeout (timeout = -1) because I still need to know when it is timed out, but also doesn't want it to disconnect. I'm not sure there is a reason behind this. Does anyone know?
- (void)doReadTimeoutWithExtension:(NSTimeInterval)timeoutExtension
{
if (currentRead)
{
if (timeoutExtension > 0.0)
{
currentRead->timeout += timeoutExtension;
// Reschedule the timer
dispatch_time_t tt = dispatch_time(DISPATCH_TIME_NOW, (timeoutExtension * NSEC_PER_SEC));
dispatch_source_set_timer(readTimer, tt, DISPATCH_TIME_FOREVER, 0);
// Unpause reads, and continue
flags &= ~kReadsPaused;
[self doReadData];
}
else
{
LogVerbose(@"ReadTimeout");
[self closeWithError:[self readTimeoutError]];
}
}
}
FYI, there is a pull request at https://github.com/robbiehanson/CocoaAsyncSocket/pull/126 that adds this keep-alive feature but it is not pulled yet.
readData
with infinite timeout inside the code when my soft timeoutNSTimer
ordispatch_after
fires? Just making sure :) – Catfish