I was trying to work with arrays that are circular, and so ended up writing a CircularArray class for which I have attached the code. It uses a generic pointer for an array. When I try creating a list of such circular arrays using std::vector, I face a problem when I try to use erase on it.
I don't see why this should be the case as I think the destructors and copy constructor work well enough normally.
Can someone please help with this?
Code:
CircularArray Class
template<class T> class CircularArray
{
//Class denoted by 'T' is expected to have a functional assignment operator, i.e. operator=(const T& ext) {} in place
protected:
int size=0;
int ori=0;
T* array;
private:
int pos=0;
public:
CircularArray() : CircularArray(0) {}
CircularArray(int s) {size=s;array=new T[s];}
CircularArray(T* ptr,int s)// : CircularArray(s)
{
size=s;array=new T[s];
for(int i=0;i<size;i++)
array[i]=ptr[i];
}
CircularArray(const CircularArray<T>& arr) : CircularArray(arr.size)
{
for(int i=0;i<size;i++)
array[i]=arr.array[i];
}
~CircularArray() {delete[] array;}
...
Testing Code
int main()
{
std::vector<CircularArray<int>> test;
int *a1=new int[3] {1,2,3},*a2=new int[3] {1,2,3},*a3=new int[3] {1,2,3};
CircularArray<int> n1(a1,3),n2(a2,3),n3(a3,3);
test.push_back(n1);
test.push_back(n2);
test.push_back(n3);
test.erase(test.begin()+1);
for(auto v : test)
{
for(int i=0;i<3;i++)
cout << v[i];
cout << "\n";
}
}
This program gives bad output after encountering the deleted part of the vector. Valgrind says that there is a memory corruption in trying to read freed memory. What is wrong?
std::vector
to hold your internal array instead of falling back down to manual memory management? – Pennoncelnew
/delete
under the hood is often tricky. Avoid writing custom containers, and if you can't, at least avoidnew
/delete
. – Kellsmart-pointers
andstl-containers
, where possible. If I read new code and spy simple plain oldc
-pointers my stomach feels a little funny. – Resee