Reading a simple text file
Asked Answered
A

6

118

I am trying to read a simple text file in my sample Android Application. I am using the below written code for reading the simple text file.

InputStream inputStream = openFileInput("test.txt");
InputStreamReader inputStreamReader = new InputStreamReader(inputStream);
BufferedReader bufferedReader = new BufferedReader(inputStreamReader);

My questions is : Where should I place this "test.txt" file in my project?. I have tried putting the file under "res/raw" and "asset" folder but I get the exception "FileNotFound" when first live of the code written above gets executed.

Aplenty answered 24/4, 2011 at 15:18 Comment(0)
A
183

Place your text file in the /assets directory under the Android project. Use AssetManager class to access it.

AssetManager am = context.getAssets();
InputStream is = am.open("test.txt");

Or you can also put the file in the /res/raw directory, where the file will be indexed and is accessible by an id in the R file:

InputStream is = context.getResources().openRawResource(R.raw.test);
Arleen answered 24/4, 2011 at 15:19 Comment(9)
Was wondering about the difference in performance between this two methods and a quick benchmark showed no appreciable differences.Bituminous
What is the size of text file used for benchmark testing and did you put images and other resources in your res folder that simulates to a real-time(commercial/free) android app?Lake
Shouldn't is be closed in a try/finally block?Unveil
@R.L. Because one method is just another method's wrapper, the underlying is exactly the same implementation.Arleen
I do not have "asset" folder in my "hello world" app. Should I create manually ?Tail
How will I get context ? In my Java class for an activityTail
@ReubenL. One of the difference is in /assets, the file cannot more than 1 Mb, meanwhile in /res/raw, the file can more than 1Mb. source: #4430504Gnaw
Btw, the /assets dir has to be manually added as of Android Studio 1.2.2. It should go in src/main.Ruvalcaba
For those like @KaushikLele, who are wondering how they can get context; it's easy. In an activity you can simply get it by using the "this" keyword or calling the "getCurrentContext()" method.Gallstone
V
25

try this,

package example.txtRead;

import java.io.BufferedReader;
import java.io.ByteArrayOutputStream;
import java.io.FileReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.List;
import java.util.StringTokenizer;
import java.util.Vector;

import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;

public class txtRead extends Activity {
    String labels="caption";
    String text="";
    String[] s;
    private Vector<String> wordss;
    int j=0;
    private StringTokenizer tokenizer;

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        wordss = new Vector<String>();
        TextView helloTxt = (TextView)findViewById(R.id.hellotxt);
        helloTxt.setText(readTxt());
 }

    private String readTxt(){

     InputStream inputStream = getResources().openRawResource(R.raw.toc);
//     InputStream inputStream = getResources().openRawResource(R.raw.internals);
     System.out.println(inputStream);
     ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();

     int i;
  try {
   i = inputStream.read();
   while (i != -1)
      {
       byteArrayOutputStream.write(i);
       i = inputStream.read();
      }
      inputStream.close();
  } catch (IOException e) {
   // TODO Auto-generated catch block
   e.printStackTrace();
  }

     return byteArrayOutputStream.toString();
    }
}
Vermicular answered 25/4, 2011 at 4:4 Comment(0)
N
7

Having a file in your assets folder requires you to use this piece of code in order to get files from the assets folder:

yourContext.getAssets().open("test.txt");

In this example, getAssets() returns an AssetManager instance and then you're free to use whatever method you want from the AssetManager API.

Nadabb answered 24/4, 2011 at 15:21 Comment(0)
K
5

In Mono For Android....

try
{
    System.IO.Stream StrIn = this.Assets.Open("MyMessage.txt");
    string Content = string.Empty;
    using (System.IO.StreamReader StrRead = new System.IO.StreamReader(StrIn))
    {
      try
      {
            Content = StrRead.ReadToEnd();
            StrRead.Close();
      }  
      catch (Exception ex) { csFunciones.MostarMsg(this, ex.Message); }
      }
          StrIn.Close();
          StrIn = null;
}
catch (Exception ex) { csFunciones.MostarMsg(this, ex.Message); }
Koziol answered 3/7, 2013 at 3:33 Comment(0)
C
3

To read the file saved in assets folder

public static String readFromFile(Context context, String file) {
        try {
            InputStream is = context.getAssets().open(file);
            int size = is.available();
            byte buffer[] = new byte[size];
            is.read(buffer);
            is.close();
            return new String(buffer);
        } catch (Exception e) {
            e.printStackTrace();
            return "" ;
        }
    }
Coen answered 1/6, 2016 at 12:29 Comment(1)
“is.available();” is not safe. Use AssetFileDescriptor fd = getAssets().openFd(fileName); int size = (int) fd.getLength(); fd.close();Hurdle
B
0

Here is a simple class that handles both raw and asset files :

public class ReadFromFile {

public static String raw(Context context, @RawRes int id) {
    InputStream is = context.getResources().openRawResource(id);
    int size = 0;
    try {
        size = is.available();
    } catch (IOException e) {
        e.printStackTrace();
        return "";
    }
    return readFile(size, is);
}

public static String asset(Context context, String fileName) {
    InputStream is = null;
    int size = 0;
    try {
        is = context.getAssets().open(fileName);
        AssetFileDescriptor fd = null;
        fd = context.getAssets().openFd(fileName);
        size = (int) fd.getLength();
        fd.close();
    } catch (IOException e) {
        e.printStackTrace();
        return "";
    }
    return readFile(size, is);
}


private static String readFile(int size, InputStream is) {
    try {
        byte buffer[] = new byte[size];
        is.read(buffer);
        is.close();
        return new String(buffer);
    } catch (Exception e) {
        e.printStackTrace();
        return "";
    }
}

}

For example :

ReadFromFile.raw(context, R.raw.textfile);

And for asset files :

ReadFromFile.asset(context, "file.txt");
Burnsed answered 6/4, 2018 at 10:19 Comment(0)

© 2022 - 2024 — McMap. All rights reserved.