In an already existing class of a project I am working on I encountered some strange piece of code: The assignment operator calls the copy constructor.
I added some code and now the assignment operator seems to cause trouble. It is working fine though if I just use the assignment operator generated by the compiler instead. So I found a solution, but I'm still curious to find out the reason why this isn't working.
Since the original code is thousands of lines I created a simpler example for you to look at.
#include <iostream>
#include <vector>
class Example {
private:
int pValue;
public:
Example(int iValue=0)
{
pValue = iValue;
}
Example(const Example &eSource)
{
pValue = eSource.pValue;
}
Example operator= (const Example &eSource)
{
Example tmp(eSource);
return tmp;
}
int getValue()
{
return pValue;
}
};
int main ()
{
std::vector<Example> myvector;
for (int i=1; i<=8; i++) myvector.push_back(Example(i));
std::cout << "myvector contains:";
for (unsigned i=0; i<myvector.size(); ++i)
std::cout << ' ' << myvector[i].getValue();
std::cout << '\n';
myvector.erase (myvector.begin(),myvector.begin()+3);
std::cout << "myvector contains:";
for (unsigned i=0; i<myvector.size(); ++i)
std::cout << ' ' << myvector[i].getValue();
std::cout << '\n';
return 0;
}
The output is
myvector contains: 1 2 3 4 5
but it should be (an in fact is, if I just use the compiler-generated assignment operator)
myvector contains: 4 5 6 7 8
this
pointer according to the passed object, either member by member or by using some swap function (see copy-and-swap idiom). The fact that it returns something is only required / meaningful if you do stuff likea = b = c
orfoo(a = b)
, i.e. use the result of the assignment expression, but that's not the "main task", so to speak. It's modifying the data of thethis
pointer, and you're not doing that. – Prism